Irrational Game's BioShock series has become renowned for the way it approaches mature themes and deep subject matter. However, a scene in the upcoming BioShock Infinite was so religiously charged that it almost caused a developer to resign from the studio.
"There was a scene in the game at the end where . . . one of our artists--who got to a point in the game, played it, turned off BioShock, opened up his computer, opened Microsoft Word, and wrote a resignation letter; it had offended him so much," said lead designer Ken Levine in an interview with GameSpot.
The offending scene revolved around the character Comstock, the "the religious, ultra-nationalist antagonist" of BioShock Infinite, and according to Levine, a conversation with the almost-resigned developer actually aided his approach in writing the character.
"We actually ended up having a long talk; he was an extremely religious guy and when we started talking, I realized that something I could connect to was a notion of forgiveness and what an important part that is of the New Testament and why Christ was such a revolutionary figure . . . and thinking about how I would incorporate the power of that notion to Comstock into his world was, to me, the key. Because who hasn't done things that they don't want to be forgiven for?"
The theme of forgiveness seems important to the minds behind BioShock Infinite, as the developer ended up deciding not to resign. So, a happy ending for Irrational Games, and hopefully a happy ending for BioShock Infinite too.
Speaking at a GDC conference, Tom Abernathy of Riot Games and Richard Rouse III of Microsoft Game Studios shed light on a few statistics in regards to...
So a video has popped up on Youtube with a quick look at the second and last episode of the Bioshock Infinite DLC. It seems the twists and turns show no...
It's been a productive few years for the professional script-writers of the gaming world. Long side-lined as a means to get from A to B with object C,...
After deciding 4 days of rest is enough, Lord Gaben has given us another sale, but be quick since this sale will only last another few hours. This time...
BioShock Infinite: Burial at Sea - Episode One, the first piece of story-based DLC for BioShock Infinite is due to release on November 12, for Xbox 360,...
3 days ago
"Mod God" Peter "Durante" Thoman, who took it upon himself to write code to improve the Dark Souls: Prepare to Die Edition experience on PC, was asked...
7 days ago
In an interview with UOL Jogos, Christian Diefenbach, software engineer at Bungie, revealed that each planet in Destiny is roughly the same size as the...
3 days ago
With The Elder Scrolls Online having been released for a few weeks now, you'd have thought any truly game-breaking bugs would have been patched out by...
14 days ago
Insomniac Games confirmed this weekend that fans of the Resistance series have very little time left to enjoy the online components of the trilogy on PlayStation...
12 days ago
While we already knew aspects of what was coming in the patch, Microsoft has revealed even more features coming to Xbox One in the next planned system...
4 days ago
In a recent post on UbiBlog, Animation Director Colin Graham has revealed that due to the power of the Xbox One and PlayStation 4, Ubisoft can add a huge...