Eidos Montreal's new Thief game will not have its much maligned XP system shown off during the game's E3 demonstration. Game Director Nic Cantin and Lead Level Designer Daniel Windfeld Schmidt took to Eidos Montreal's blog to make the announcement.
"At first, we wanted to outline the progression of the player with XP, but it was reducing our motivation to steal," said Cantin. "The main goal of a thief should be to gain loot. Garrett is already the Master Thief, so we saw no need to have XP as a core mechanic."
Schmidt added: "We wanted to put emphasis on stealing things, and put the rewards on the stealing aspect. We want to allow the player to decide the "how to" – we shouldn't judge how the player wants to achieve their goal, only reward them for achieving it."
Both Cantin and Schmidt also commented on the negative fan reaction towards the XP system, saying that the feedback played a big role in making this decision.
"Fans might be surprised how often the devs go to the forum to see how things are perceived in the 'real world'," said Schmidt. "This feedback is extremely valuable to us, so as you can imagine, the consistent reaction to the XP system was something that indicated we needed to revisit some design decisions."
Cantin commented further by saying: "It is more a design decision to add to our economy system and entice the player to steal more. But yes, the E3 reaction was right, rewarding killing like that was wrong for a Master Thief."
In place of XP, gold acquired through thievery will be used to buy elements to progress. The player can choose between stealthier or more aggressive tools. It will still be possible to beat the game without killing anyone or spending any coins, though that will be a much tougher task.
10 hours ago
Apparently, attempts at reviving the well-loved Conker IP hit a major road-block when Insomniac turned down the possibility to reboot the series. This...
1 day ago
Gigantic, a team-based action game from indie developer Motiga, has been announced for Xbox One and Windows 10. Microsoft has partnered with the developer...
17 days ago
Dragon Ball Z: Extreme Butoden has apparently been announced in the latest edition of V Jump magazine in Japan. It is a 2D fighter and will be released...
1 day ago
Alien: Isolation has been hailed as a return to form for the Alien franchise in the realm of video games, and while I personally wasn't sold on it, our...
1 day ago
According to GamesIndustry.biz, Phil Harrison is leaving Microsoft. However, despite several media companies contacting Microsoft for a comment on the...
4 hours ago
The official Japanese Bloodborne website has been updated and now fully details the game's various online features. Translated, it apparently says the...