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Bounty Hunter (DOTA 2)

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Bounty Hunter (DOTA 2) - Bounty Hunter Skills

This page details Bounty Hunter's abilities/skills.

First Ability

Shuriken Toss [Keybind: Q]
AbilityAffectsDamage
Target Unit Enemies Magical

Hurls a deadly shuriken at an enemy unit, dealing damage and ministunning the target.

The shuriken also bounces to all Tracked units within a 900 range.

  • Range: 650
  • Damage: 100/200/250/325
  • Cooldown: 10 seconds
  • Mana Cost: 90/115/135/155
Lore: While the shuriken may be small, Gondar's precise aim can cause critical damage.
  • Blocked by Linken's Sphere.
  • Blocked by Spell Immunity.
  • Mini-stuns the target on impact.

Second Ability

Jinada [Keybind: W]
AbilityAffectsDamage
Passive Self Physical
Bounty Hunter plans his next hit, passively adding a critical strike and maim to his next attack.
  • Duration: 3
  • Movement Speed Slow: 25%
  • Attack Speed Slow: 25
  • Critical Damage: 150% / 175% / 200% / 225%
  • Cooldown: 12/10/8/6
Lore: Whispering an enchantment he learned from Soruq to his faithful blades, Gondar targets vital tendons and joints to disable his opponents.
  • This will not amplify the damage of your Shadow Walk ability.
  • Is NOT blocked by Linken's Sphere.
  • Is NOT blocked by Spell Immunity.
  • Can be purged.

Third Ability

Shadow Walk [Keybind: E]
AbilityAffectsDamage
No Target Self Physical
Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability. If he breaks the invisibility with an attack, that attack will deal bonus damage.
  • Duration: 20/25/30/35
  • Bonus Damage: 30/60/90/120
  • Fade Time: 1/0.75/0.5/0.25 Seconds
  • Cooldown: 15 seconds
  • Mana Cost: 50
Lore: The court jesters present during King Goff's assassination can recount no other image than a dancing shadow.
  • Will not break most channeling of spells upon activation.
  • The base damage this ability gives you will not be multiplied by critical hits.
  • Invisibility is broken as soon as you start an attack, or start casting any spell.
  • Is NOT blocked by Linken's Sphere.
  • Is NOT blocked by Spell Immunity.
  • Cannot be purged.

Ultimate Ability

Track [Keybind: R]
AbilityAffects
Target Unit Enemy Heroes
Tracks an enemy hero and grants a gain in movement speed to allies near the hunted. If the target dies, Bounty Hunter and nearby heroes collect a bounty in gold.
  • Range: 1200
  • Speed Radius: 900
  • Duration: 30
  • Bonus movement speed: 20%
  • Bonus Gold for Self: 200/275/350
  • Bonus Gold for Allies: 50/100/150
  • Cooldown: 4
  • Mana Cost: 50
Lore: Using his elevated senses of sight and smell, Gondar's hits have quite a good chance of success.
  • Bounty Hunter will get the bonus gold if the target dies while the spell is still active, regardless of how it dies.
  • Gives True Sight of the target.
  • Bonus gold will be added as reliable gold.
  • Can be used to illusions.
  • Can be cast on spell immune units. If a unit becomes spell immune while under the effects of Track, it will be dispelled.
  • Is blocked by Linken's Sphere.
  • Can be purged.

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Last updated by Machina, 16th December

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Quick Details

Portrayed by
Michael Gregory
Alternative name(s) Gondar, BH
Full name Gondar the Bounty Hunter
Occupation Bounty Hunter

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46 points Machina

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