Defeating Big Sisters
Before you fight the second Big Sister if you are harvesting ADAM but saving the girls you will get an Enrage Plasmid. There are two bodies to scrounge ADAM from One is more easily securable which has a security camera a rocket launcher bot and a large puddle of water in this area The Big Daddy comes back multiple times If you drop off the little girl in her hole near here you can wait for the Big Sister to show up. Then enrage the Big Daddy so that he will take on and kill the Big Sister Your only concern will be Splicers and the Big Daddy after he is done with the Big Sister.
When facing a Rumbler Big Daddy with rockets use Telekinesis to grab the rockets it fires then turn them back towards it
Enter one of the following codes to open the corresponding door
Adonis Luxury Resort
Door near rubble with code written backwards on glass "1540"
The Clinic "0047"
Maintenance Area "1919"
Power of the People Machine door "1080"
Plasmid Theater "5254"
Watch Tower "2673"Recreational Therapy "4146"
Easy "Irony" trophy
Get your first Little Sister in Ryan Amusements She will take you back into the main hall of Ryan Amusements to collect ADAM While she is collecting ADAM Splicers will attack and break down the door to the next section Go through door to find a desk on the left with an animatronic Andrew Ryan behind it Near a cabinet that is behind him is a golf club Use Telekinesis to pick up the club then shoot it at the Andrew Ryan animatronic.
Hack a vending machine and stop the needle in the blue section to get free ammo or a free Eve When the same thing is done at a health station you can get a firstaid kit.
Easy Security research
Locate a hackable vending or health machine next to or near a Bot Shutdown Panel Hack the machine and stop the pointer on the red to activate the Security Bots to come for you Quickly turn and snap the camera on one then shut them down at the panel The disabled bot is still highlighted by the research camera and you can research Security easily.
Use the following trick to use Telekinesis to pull normal items toward you without using any of your Eve reserve Eve is only used when you release the trigger and throw an item with Telekinesis Use Telekinesis to pull items such as ammunition or first aid kits toward you to collect without wasting any of your meter. Note that if you take an item that you are already maxed out of you will be stuck holding it with Telekinesis or release the trigger to throw it and waste your meter However if you display the Plasmid wheel and select another Plasmid attack you can release the trigger to drop the item without Telekinesis automatically throwing it By doing this you will not waste any of your meter dropping an item that you cannot carry This also can be done when pulling electrified trip wires out of walls To do this pull the item toward you with Telekinesis and without releasing the trigger display the Plasmid wheel to select another plasmid When you close the Plasmid wheel and release the trigger you will drop the item.
Help from Security Bots
Hack Security Bots when they appear after an alarm is triggered. They will remain in the area and fight for you Note Try stunning them with an electric attack first There is an easy way to collect Security Bots to fight with you First locate a Bot Shutdown Panel that is quickly accessible near a vending machine Hack the vending machine but stop the pointer on the red to activate the Security Bots to come for you Quickly run to the Bot Shutdown Panel and throw the switch Then locate a deactivated Security Bot and hack it That Bot is now aiding you Note You can only have two Security Bots aiding you at one time.
Electro Bolt - fire lighting strikes shooting water makes it become electrified.Level 2 chain lighting striking multiple enemies is charged up.Level 3 You'll be able to fire an extended beam of lighting while noncharged shots will strike multiple enemies.
Telekinesis - use object or enemy bodies as projectiles.Level 2 you can pick up heavier items and cause more damage.Level 3 you can pick up any object including living enemies.
Incinerate - ignites a single enemy.Level 2 Charged up shots ignite multiple enemies.Level 3 Charged up shots act like a flamethrower Noncharged shots act like a firebomb.
Security Command - when fired up at bots or turrets causes them to attack any target.Level 2 When charged up summons a maximum of two security bots.Level 3 When charged up summons boosted security bots.
Scout - become invisible and move around without being noticed. You can also fire plasmids in this state but in order to progress yoursquoll have to return to your physical body.
Level 2 You can also hack security and vending machines.
Winter Blast - freeze enemies for a period of time.Level 2 When charged up enemies become blocks of ice and can also be used with Telekinesis.Level 3 Charged attacks fire beams of ice while noncharged ones act like a level 2 Winter Blast.
Hypnotize - you can cause a splicer to attack anything nearby.Level 2 Charged up shots cause the targeted splicer to follow you as an ally for a few minutes.Level 3 Make a Big Daddy friendly for a few minutes.
Cyclone Trap - enemies that step on a trap are thrown in the air and get major damage when they fall.Level 2 you can charge the traps with other plasmids electro incinerate etc and make them cause extra damage.Level 3 you can place the traps on walls and ceilings too.
Insect Swarm - send a swarm of bugs to attack an enemy.Level 2 the swarm will attack multiple enemies.Level 3 enemies killed by the swarms become hives causing enemies stepping over them to get attacked by swarms too.
Decoy - create a clone of yourself to distract enemies.Level 2 your clone will reflect damage to your enemies.Level 3 the clone reflects damage and heals the player at the same time.
Weapon Upgrade stations
Weapon Upgrade stations can be found at the following locations.1. Ryan Amusements Going to get the ticket.2. Ryan Amusements After the family display through the door.3. Paupers Drop From Journal 039 go out the door down the stairs.4. Paupers Drop In the back of skid row in the limbo room It will be behind the stage.5. Paupers Drop After breaking into hotel when you are going through the halls you will go through a hole To your left you will see a blue sheet To the right is the station.6. Siren Alley In Mermaid Lounge go upstairs hack the gate Drop through a hole in the floor.7. Siren Alley Just before Pump station 5.8. Dionysus Park Behind the door combination 1080.9. Dionysus Park On the path to the train.10. Fontaine Futuristics After you destroy the flying Gil bot you can enter where you get access to laboratory.11. Fontaine Futuristics After you turn on the lights it will be in the bottom of the holding cells area.12. Persephone Outer On your left.13. Inner Persephone After you gain access to Sinclair look back in the room.14. Inner Persephone Just after ward B in the room with the rocket turret.
Winning the final battle
Fully research the Houdini Splicer Have Natural Camouflage equipped. Just before the final battle remain idle and you will become invisible. No one will attack. Do not move or you will become visible again everything will attack and you cannot turn invisible while being hit. Eventually Eleanor will say she can fight. Immediately summon her. She will distract and fight everyone allowing you to turn invisible. She will eventually kill everyone so that you can escape.