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The music composer, character designer, and story writer of the Guilty Gear series.
Daniel has been in the software industry for over ten years. He worked the first 7 years as a C++ developer. In the last 4 years he focused on WPF/C# and the .NET Compact Framework.
Daigo Ikeno is a character designer/art director for Capcom Japan.
Born in 1976, Danny got his start in video games working in 1992, working in Bath, UK for magazine publisher Future on Sega Power magazine. Danny worked across Future's various games titles (including including GamesMaster, Superplay and TOTAL!) - before moving on in 1995 to become a comedy writer and producer.