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Spectre (Dota 2)

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Spectre (Dota 2) - Spectre Skills

This page details Spectre's abilities/skills.

First Ability

Spectral Dagger [Keybind: Q]
AbilityAffectsDamage
Target Point Ground / Enemy Units Magical
Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.
  • Range: 2000
  • Radius: 125
  • Path Duration: 12
  • Damage: 50/100/150/200
  • Movement Speed Change: 8/12/16/20%
  • Cooldown: 16 seconds
  • Mana Cost: 130/140/150/160
Lore: Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive.
  • Damage is blocked by spell immunity, slow is not.
  • Spectre can move over cliffs, trees, buildings and units while under effect of this spell.
  • Movement Speed Buff/Debuff lasts for 4 seconds after leaving the shadow path.
  • There is a 2 second grace period after leaving the path where no collision is preserved.
  • Units that enter the shadow path do not take damage but will take the slow debuff.
  • The dagger moves at a speed of 800 units per second.
  • Vision is granted of shadow path when Spectral dagger is cast.

Second Ability

Desolate [Keybind: W]
AbilityAffectsDamage
Passive Enemy Heroes Pure
Deals bonus pure damage when Spectre attacks an enemy hero with no nearby allied units.
  • Damage Bonus: 20/35/50/65
  • Radius: 325
Lore: Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.
  • Is blocked by Spell Immunity.
  • Is used by Illusions.
  • Damage is dealt before Spectre's attack.

Third Ability

Dispersion [Keybind: E]
AbilityAffectsDamage
Passive Enemies Pure
Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.
  • Minimum Radius: 300
  • Maximum Radius: 1000
  • Damage Reflected: 10%/14%/18%/22%
Lore: A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.
  • Illusions don't get this ability.
  • Is blocked Spell Immunity.
  • Reflected damage is not felt by Spectre, effectively reducing the incoming damage.
  • Damage reduction takes place before others such as block and armor.
  • Reflected damage does not disable items like Blink Dagger.
  • The damage dealt decreases linearly from a 300 distance to a 1000 distance from Spectre.

Ultimate Ability

Haunt [Keybind: R]
Ability
No Target
Creates a spectral nemesis to attack each enemy hero after a short delay. At any moment during the duration, Spectre can use Reality to take the place of a given illusion.

Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They move at 400 base movement speed and ignore terrain.

  • Haunt Duration: 5/6/7
  • Illusion Damage Dealt: 30%
  • Illusion Damage Taken: 100%
  • Cooldown: 120 seconds
  • Mana Cost: 150
Lore: At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.
  • Haunt illusions are uncontrollable, move at 400 base movement speed, which can be changed by movement speed bonus, and slows.
  • Is not blocked by Spell Immunity.
  • Illusions have Desolate at same level as Spectre, and damage from Desolate on illusions isn't reduced.
  • There is a 1 second delay before illusions start attacking the nearest Hero.
  • Illusions ignore impassable terrain.
  • Illusions don't attack but still follow invisible units.
Reality [Keybind: D]
Ability
Target Point
Spectre physically possesses a chosen Haunt, giving it solid reality. The other illusions remain for the duration of Haunt.
Lore: The scattered shadows unite into the one true Spectre.
  • Can be used continuously on your illusions.
  • Has a cast point of 0 (instant cast).

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Last updated by Machina, 17th October

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Quick Details

Portrayed by
Gin Hammond
Species/Race Spectre
Alternative name(s) Spec, Mercurial
Full name Mercurial the Spectre

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58 points Machina

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