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Dark Seer (Dota 2)

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Dark Seer (Dota 2) - Dark Seer Skills

This page details each of Dark Seer's abilities/skills.

First Ability

Vacuum [Keybind: Q]
AbilityAffectsDamage
Target Point Enemies Magical
Dark Seer creates a vacuum over the target area that sucks in enemy units, disrupting them and dealing damage.
  • Range: 500
  • Radius: 250/350/450/550
  • Damage: 40/80/120/160
  • Cooldown: 28 seconds
  • Mana Cost: 100/130/160/190
Lore: Ish'Kafel modifies the center of gravity to a place of his choosing.
  • This ability interrupts channeling.
  • Is blocked by Spell Immunity.
  • Drags units over 0.5 seconds.
  • Can drag units over cliffs.
  • This ability destroys trees in a 275 radius.
  • Doesn't work on invulnerable units.

Second Ability

Ion Shell [Keybind: W]
AbilityAffectsDamage
Target Unit Units Magical
Surrounds the target unit with a bristling shield that damages enemy units in an area around it.
  • Range: 600
  • Radius: 250
  • Duration: 20
  • Damage Per Second: 30/50/70/90
  • Cooldown: 9 seconds
  • Mana Cost: 70/90/110/130
Lore: The Dark Seer slices holes into the 'Land Behind the Wall,' causing prismatic energy to seep forth.
  • Doesn't damage the target it is cast on.
  • Damage is blocked by Spell Immunity.
  • Damage is dealt in smaller amounts every 0.1 second.
  • If cast on a unit that already has Ion Shell on it, the new Ion Shell will replace the old one.
  • Can be cast on mechanical units.
  • Total damage for each level is: 600/1000/1400/1800.

Third Ability

Surge [Keybind: E]
AbilityAffects
Target Unit Allied units
Charges a target friendly unit with power, giving it a brief burst of maximum movement speed.
  • Range: 600
  • Duration: 3/4.5/6/7.5
  • Cooldown: 12/11/10/9
  • Mana Cost: 20/30/40/50
Lore: Ish'Kafel once used his speed of mind to navigate the maze between the walls.
  • Slowing effects from spells or items do not affect Surged units.
  • Is blocked by Spell Immunity.
  • Can be purged.
  • Surged unit maintains maximum movement speed for the full duration, unless the Surge buff is removed (by Purge or other spells).

Ultimate Ability

Wall of Replica [Keybind: R]
AbilityAffectsDamage
Target Point Enemy Heroes Magical
Raises a wall of warping light that damages and creates replicas of any enemy hero who crosses it. Enemy replicas serve at the Dark Seer's will.
  • Range: 500/900/1300
  • Wall Length: 1000
  • Duration: 15/30/45
  • Illusion Damage Dealt: 70%/80%/90% (100%/120%/140% with Aghanim's Scepter)
  • Illusion Damage Received: 300%
  • Cooldown: 100
  • Mana Cost: 200/300/400
Lore: The Dark Seer, while unable to return to his natural realm, can channel part of the prismatic wall with powerful strength of mind, sowing confusion amongst enemy ranks.
  • Doesn't create illusions from other illusions.
  • Everytime an enemy hero causes the wall to create an illusion, the wall deals 150 damage.
  • The damage is blocked by Spell Immunity, illusion creation is not.
  • Illusions are semi-transparent to enemy players.
  • The wall is created perpendicular to the line between the Dark Seer and the target point.

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Last updated by Machina, 17th December

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Quick Details

Portrayed by
John Patrick Lowrie
Alternative name(s) DS, Seer, Ish'Kafel
Full name Ish'Kafel, the Dark Seer

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