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Shadow Shaman (Dota 2)

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Shadow Shaman (Dota 2) - Shadow Shaman Skills

This page details each of Shadow Shaman's abilities/skills.

First Ability

Ether Shock [Keybind: Q]
AbilityAffectsDamage
Target Unit Enemy Heroes Magical
Creates a cone of ethereal energy that strikes multiple enemy units.
  • Range: 600
  • Starting Area Of Cone: 200
  • Distance Of Cone: 500
  • Final Area Of Cone: 300
  • Number of Targets: 1/3/5/7
  • Damage: 140/200/260/320
  • Cooldown: 8 seconds
  • Mana Cost: 95/105/135/160
Lore: Originally used to open shows with the travelling con-man, Rhasta's lightning display shocks adversaries in more ways than one.
  • Is blocked by Spell Immunity.
  • Is blocked by Linken's Sphere.
  • Secondary targets can be up to 1000 distance away.

Second Ability

Hex [Keybind: W]
AbilityAffects
Target Unit Enemy Heroes
Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.
  • Range: 500
  • Duration: 1.25/2/2.75/3.5
  • Cooldown: 13 seconds
  • Mana Cost: 110/140/170/200
Lore: Rhasta often ended performances by turning himself into a chicken - now, the humiliation is shared.
  • Is blocked by Spell Immunity.
  • Is blocked by Linken's Sphere.
  • Can be purged.
  • Instantly destroys illusions.
  • Hexed targets have their base movement speed set to 100 (for example, 300 ms without boots becomes 100 ms, when hexed).
  • Hexed targets still benefit from +movement effects, like the +50 ms from boots (which would bring a hexed target up to 150 ms).
  • Hex disables damage block and evasion.
  • Hex disables experience gain.

Third Ability

Shackles [Keybind: E]
AbilityAffectsDamage
Channeled Enemy Heroes Magical
CHANNELED - Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time.
  • Range: 400
  • Maximum Channeling Duration: 2.75/3.5/4.25/5
  • Damage Per Second: 40
  • Cooldown: 16 seconds
  • Mana Cost: 140/150/160/170
Lore: A self-defense incantation, Rhasta developed shackles after his master was slain in the Bleeding Hills.
  • Is blocked by Spell Immunity.
  • Is blocked by Linken's Sphere.
  • Cannot be purged.
  • Shackles is a channeling spell.
  • Deals 28/35/43/50 instances of 4 damage.
  • Maximum possible damage : 112/140/172/200.

Ultimate Ability

Mass Serpent Ward [Keybind: R]
AbilityDamage
Target Point Physical
Summons 10 serpent wards to attack enemy units and structures. The wards are immune to magic, and have a small area of splash damage that increases per level.
  • Range: 550
  • Serpent Wards Duration: 45
  • Serpent Wards Damage: 40-45/55-60/70-75 (85-90/105-110/125-130 with Scepter) 
  • Cooldown: 120
  • Mana Cost: 200/350/600
Lore: Snake charming was a big part of the Shadow Shaman's act; now Rhasta can empower the snakes to do his bidding.
  • Is not blocked by Spell Immunity.
  • Is not blocked by Linken's Sphere.
  • Serpent Wards deal 100% damage in a 50/75/85 radius.
  • Maximum damage : 400-450/550-600/700-750 (850-900/1050-1100/1250-1300 with Scepter)
  • Serpent Wards deal 40% damage in a 75/100/110 radius.
  • Maximum damage : 160-180/220-240/280-300 (340-360/380-400/500-520 with Scepter)
  • Serpent Wards deal 20% damage in a 150/200/220 radius.
  • Maximum damage : 80-90/110-120/140-150 (170-180/190-200/250-260 with Scepter)
  • Serpent Wards cannot trap Roshan.
Mass Serpent Ward
Duration 45
Hit Points 135/150/150
Damage 40-45/55-60/70-75 (85-90/105-110/125-130 with Scepter)
Sight Range 1200/800
Attack Range 600
Missile Speed 900
Attack Duration 0.3+
Base Attack Time 1.5
Bounty 26-38
Experience 31

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Last updated by Machina, 29th September

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Quick Details

Portrayed by
Gary Schwartz
Alternative name(s) Rhasta, Shaman, SS
Full name Rhasta the Shadow Shaman
Occupation Shaman

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