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Storm Spirit (Dota 2)

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Storm Spirit (Dota 2) - Storm Spirit Skills

This page details each of Storm Spirit's abilities/skills.

First Ability

Static Remnant [Keybind: Q]
AbilityAffectsDamage
No Target Enemies Magical
Creates an explosively charged image of Storm Spirit that lasts 12 seconds and will detonate and deal damage if an enemy unit comes near it.
  • Trigger Radius: 235
  • Damage: 140/180/220/260
  • Cooldown: 3.5 seconds
  • Mana Cost: 70/80/90/100
Lore: Raijin Thunderkeg's duality allowed him to admire himself in shocking fashion.
  • Is blocked by Spell Immunity.
  • Is not blocked by Linken's Sphere.
  • Static Remnants take 1 second to materialize after this spell is cast.
  • Remnants have flying vision and can see over cliffs and trees.
  • The explosion actually hits units in a 260 radius, but will only be triggered by units within a 235 radius.

Second Ability

Electric Vortex [Keybind: W]
AbilityAffects
Target Unit Enemies
A vortex that pulls an enemy unit to Storm Spirit's location, it also slows the Storm Spirit by 50% for 3 seconds.
  • Range: 300
  • Pull Duration: 1/1.5/2/2.5
  • Pull Distance: 100/150/200/250
  • Cooldown: 21/20/19/18
  • Mana Cost: 100/110/120/130
Lore: Raijin's thunderous, boisterous energy often draws others into an electrifying situation.
  • Is blocked by Spell Immunity.
  • Is blocked by Linken's Sphere.
  • Cannot be pruged.
  • Level 3 Electric Vortex always pulls the target close enough to trigger a Static Remnant left at the cast location, unless the target is moved by something like Force Staff.

Third Ability

Overload [Keybind: E]
AbilityAffectsDamage
Passive Enemies Magical
Casting a spell creates an electrical charge, which is released in a burst on his next attack, dealing damage and slowing nearby enemies.
  • Radius: 275
  • Slow Duration: 0.6
  • Damage: 30/50/70/90
  • Movement Speed Slow: 80%
  • Attack Speed Slow: 50%
Lore: Pow! Zip! Zap!
  • Is blocked by Spell Immunity.
  • Is not blocked by Linken's Sphere.
  • Using items doesn't trigger Overload.

Ultimate Ability

Ball Lightning [Keybind: R]
AbilityAffectsDamage
Target Point Enemies Magical
Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The mana activation cost is 15+7% of his total mana pool, and the cost per 100 units traveled is 10+1% of his total mana pool. Damage is expressed in damage per 100 units traveled.
  • Range: Global
  • Radius: 125/200/275
  • Damage Per 100 Units Traveled: 8/12/16
  • Mana Cost Per 100 Units Traveled: 10 + 1% of Total Mana
  • Travel Speed: 1250/1875/2500
  • Mana Cost: 12 + 0.7% of Total Mana
Lore: The Storm is coming in.
  • Damage is blocked by Spell Immunity.
  • Is not blocked by Linken's Sphere.
  • This ability will destroy trees.
  • If the Storm Spirit runs out of mana while traveling he will stop immediately.
  • No-target abilities can be used while traveling.
  • While using Ball Lightning, the Storm Spirit is invulnerable and can use certain items without interrupting the ability.

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Last updated by Machina, 30th September

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Quick Details

Portrayed by
John Patrick Lowrie
Species/Race Celestial Being
Alternative name(s) Storm, Thunderkeg
Full name Raijin Thunderkeg, the Storm Spirit

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44 points Machina

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