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Viper (DOTA)

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Viper (DOTA) - Viper Skills

This page details all of Viper's skills/abilities.

First Ability

Poison Attack [Keybind: Q]
AbilityAffectsDamage
Auto-Cast Enemy Units Magical
Intensifies Viper's venom, adding an effect to his normal attack that slows attack and movement speed while dealing damage over time.
  • Range: 600
  • Duration: 2
  • Attack and Movement Speed Slow: 10%/20%/30%/40%
  • Damage Per Second: 10/16/22/28
  • Cooldown: 0 seconds
  • Mana Cost: 20
Lore: The Netherdrake's inborn toxic breath quickly drains the vitality of its afflicted.
  • Is considered a unique attack modifier.
  • Cannot be purged.
  • Is NOT blocked by Linken's Sphere.
  • Becoming magic immune while affected will not remove it.
  • The slow and damage will not be increased by successive casts; the duration of the spell will be refreshed instead.
  • Deals a total of 20/32/44/56 damage.

Second Ability

Nethertoxin [Keybind: W]
AbilityAffectsDamage
Passive Enemy units and structures Physical
Nethertoxin causes Viper's normal attack to deal bonus damage to units based on how much health they are missing. The bonus damage doubles for each 20% of health missing from the target. Nethertoxin deals half damage to creeps and buildings.
  • Base Bonus Damage: 2.5/5/7.5/10
  • Maximum Bonus Damage: 40/80/120/160
  • Non-hero Damage: 50%
Lore: Poison from the Nether Reaches turns wounds into fatalities, and fatigue into death.
  • Is NOT blocked by Spell Immunity.
  • Is NOT used by Illusions.
  • Against someone at 100-80% health, it deals 2.5/5/7.5/10 damage.
  • Against someone at 80-60% health, it deals 5/10/15/20 damage.
  • Against someone at 60-40% health, it deals 10/20/30/40 damage.
  • Against someone at 40-20% health, it deals 20/40/60/80 damage.
  • Against someone at 20-0% health, it deals the full 40/80/120/160 damage.

Third Ability

Corrosive Skin [Keybind: E]
AbilityAffectsDamage
Passive Enemies Magical
Viper exudes an infectious toxin that damages and slows any enemy that damages it. The acid exudate also increases Viper's resistance to spells.
  • Duration: 4
  • Range: 1400 units
  • Attack and Movement Speed Slow: 10%/15%/20%/25%
  • Damage Per Second: 10/15/20/25
  • Magic Resistance: 10%/15%/20%/25%
Lore: It is not unusual for sword and shield alike to corrode in the very hands of those who attack the Netherdrake.
  • Damage is blocked by Spell Immunity, the slow is not.
  • Is used by illusions.
  • Cannot be purged.
  • Magic resistance stacks with magic resistance from items.
  • The damage and slow are applied whenever Viper takes damage from any source.
  • Deals a total of 40/60/80/100 damage.

Ultimate Ability

Viper Strike [Keybind: R]
AbilityAffectsDamage
Target Unit Enemies Magical
Viper slows the targeted enemy unit's movement and attack speed while also dealing poison damage over time. The slowing effect reduces over the duration of the poison.
  • Range: 500 (900 with Scepter)
  • Duration: 5.1
  • Attack and Movement Speed Slow: 40%/60%/80%
  • Damage Per Second: 60/100/145
  • Cooldown: 80/50/30 (12 with Scepter)
  • Mana Cost: 125/175/250 (125 with Scepter)
Lore: Once used to slay his sadistic summoner, the most powerful of Netherdrake infections spreads through the veins of those foolish enough to cross Viper.
  • Damage is blocked by Spell Immunity, the slow is not.
  • Cannot be purged.
  • Is blocked by Linken's Sphere.
  • This skill does not allow for heroes to be denied.
  • The slow is applied before the projectile connects.
  • Deals a total of 300/500/725 damage.

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Last updated by Machina, 1st October

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Quick Details

Portrayed by
Tony Todd
Alternative name(s) Netherdrake
Full name Viper the Netherdrake

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48 points Machina

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