This page details each of Huskar's abilities/skills in turn.
First Ability
Second Ability
| Burning Spear [Keybind: W] | |||||||
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| Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health. Lasts 8 seconds. Burning Spears is no longer classed as a Unique Attack Modifier, and does stack with items that possess Unique Attack Modifiers. | |||||||
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Third Ability
| Berserker's Blood [Keybind: E] | |||||
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| Huskar's injuries feed his power, giving increased attack speed and magic resistance based on missing health. | |||||
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Ultimate Ability
| Life Break [Keybind: R] | |||||||
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| Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to inflict a percentage of that hero's current HP, and slow at the cost of his own vitality. While leaping, Huskar is magic immune. Slow lasts 5 seconds. Upgradable by Aghanim's Scepter. | |||||||
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