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Bloodseeker (DOTA 2)

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Bloodseeker (DOTA 2) - Bloodseeker Skills

This page details Bloodseeker's abilities/skills.

First Ability

Bloodrage [Keybind: Q]
AbilityAffectsDamage
Target Unit Units Magical
Drives a unit into a bloodthirsty rage during which a unit deals, and takes, increased damage. Heroes affected by Bloodrage will be healed for 25% of the max health of any units they kill. Heroes affected by Bloodrage when killed will heal 25% of their max health to their killer.
  • Range: 800
  • Duration: 9/10/11/12
  • Amplified damage: 25/30/35/40%
  • Cooldown: 12/10/8/6
  • Mana Cost: 0
  • Cast Point: 0.2
Lore: Strygwyr shares his animalistic thirst for bloodshed.
  • Does not amplify damage directly gained from items (such as Radiance), only base damage and damage gained from the hero's primary attribute.
  • Amplifies for half the value when the dealer and receiver are 2200 units apart from each other.
  • Can be purged.
  • Is blocked by Linken's Sphere.
  • Is not blocked by Spell Immunity, but becoming Spell Immune will dispel it.

Second Ability

Blood Rite [Keybind: W]
AbilityAffectsDamage
Passive Area Pure
Bloodseeker baptizes an area in sacred blood. After 3 seconds the ritual completes, causing any enemies caught in the area to take damage and become silenced.
  • Area of Effect: 600
  • Cast Range: 1500
  • Silence: 3/4/5/6
  • Damage : 120/160/200/240 Pure Damage
  • Mana Cost: 100
  • Cooldown: 29/26/23/20
Lore: The Flayed Twins are ever willing to aid those who spill blood upon the field of battle.
  • Is not blocked by Spell Immunity.

Third Ability

Thirst [Keybind: E]
Enables Bloodseeker to sense enemy Heroes with health below a certain percentage, giving him vision of that unit and increased movement speed. Bloodseeker gains True Sight of enemy heroes below half their visiblity threshold.
  • Radius: Global
  • Duration: Until no nearby valid target exists
  • Bonus movement speed: 10/20/30/40
  • Bonus damage: 10/20/30/40
  • Thirst HP percentage detection: 30% of target HP
Lore: Strygwyr becomes frenzied when blood is spilled.
  • Thirst's movement and damage bonuses scale proportional to how low the enemy's health is.
  • Thirst is not triggered by Illusions.
  • When active, movement speed cap is removed on your hero.
  • Bonus stacks for each unit within HP threshold.
  • Does not grant full vision on detected enemy heroes, it only shows their model.
  • Thirst now shows a debuff and a visible effect to the enemy when they are revealed.

Ultimate Ability

Rupture [Keybind: R]
AbilityAffectsDamage
Target Unit Enemies Pure
Causes an enemy unit's skin to rupture. If the unit moves while under the effect of Rupture, it takes a percentage of the distance traveled as damage.
  • Range: 1000
  • Duration: 12
  • Initial damage: 0
  • Distance moved damage: 20%/40%/60%
  • Cooldown: 60
  • Mana Cost: 150/200/250
Lore: When the Bloodseeker hunts you, injuries become fatalities.
  • If the affected unit moves more than 1300 distance in 0.25 seconds, it will not receive any damage.
  • Is NOT blocked by spell immunity.
  • Cannot be purged.
  • Is blocked by Linken's Sphere.

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Last updated by Machina, 17th October

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Quick Details

Portrayed by
Jon St. John
Alternative name(s) Hound of the Flayed Twins, BS, Seeker
Full name Strygwyr, the Bloodseeker
Occupation Hunter

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66 points Machina

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