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Gyrocopter (Dota 2)

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Gyrocopter (Dota 2) - Gyrocopter Skills

This page details each of Gyrocopter's abilities/skills.

First Ability

Rocket Barrage [Keybind: Q]
AbilityAffectsDamage
No Target Enemies Magical
Launches a salvo of rockets at nearby enemy units in a radius around the Gyrocopter. Lasts 3 seconds.
  • Radius: 400
  • Duration: 3
  • Number of Rockets: 30
  • Damage Per Rocket: 11/15/19/23
  • Cooldown: 7/6.5/6/5.5
  • Mana Cost: 90
Lore: Aurel's new craft has an increased payload for rockets, enhancing their rapid-fire capabilities.
  • Is blocked by Spell Immunity.
  • Rocket Barrage can't hit units Gyrocopter has no vision over.
  • Affects mechanical units.
  • Total damage 330/450/570/690.

Second Ability

Homing Missile [Keybind: W]
AbilityAffectsDamage
Target Unit Enemies Magical
Fires a homing missile to seek the targeted enemy unit. The missile gains speed over time, and deals greater damage and a longer stun the farther it has traveled. Enemy units can destroy the missile before it reaches its target.
  • Cast Range: 1050
  • Stun Duration: 2.2/2.4/2.6/2.8
  • Minimum Damage: 50
  • Maximum Damage: 125/250/375/500
  • Cooldown: 20/17/14/11
  • Mana Cost: 120/130/140/150
Lore: The biggest missile Aurel could possibly attach to his craft, The Bombâ„¢ has carefully calculated aerodynamics and explosives for maximum impact.
  • The missile can only be destroyed by heroes and towers. 3/3/4/5 hits by heroes, 6/6/8/10 hits by towers.
  • Enemy gains vision over the missile 1 second before it starts moving.
  • The crosshair over the target is visible to allies only.
  • The missile will follow and hit invisible units.
  • Maximum damage is reached when the missile is 1500 units away from the point where it started.
  • Force Staff can be used on Homing Missile.
Homing Missile
Duration Permanent
Hit Points 100
Damage 50-110/50-220/50-330/50-440
Armor 0
Movement Speed 100
Sight Range 400/400
Gold Bounty 20-30
Experience Bounty 20
Delay Pre-flight time of 3 seconds

Third Ability

Flak Cannon [Keybind: E]
AbilityAffectsDamage
No Target Enemies Physical
Gyrocopter's attacks hit all enemy units in an area around it for a limited number of attacks. Only the main target of attacks will receive attack bonuses such as Critical Strike. Lasts 15 seconds or until the attacks are used.
  • Radius: 1000
  • Duration: 3/4/5/6 attacks, or 15 seconds
  • Cooldown: 30 seconds
  • Mana Cost: 50
Lore: This newly revamped Gyrocopter has attached enough armaments to assault in a 360 degree radius.
  • Gyrocopter's attack range remains 365.
  • Does not attack courier in range, if not directly targeted.

Ultimate Ability

Call Down [Keybind: R]
AbilityAffectsDamage
Target Point Enemies Magical
Call down an aerial missile strike on enemy units in a target area. Two missiles arrive in succession, the first dealing major damage and major slow; the second dealing minor damage and minor slow.
  • Range: 1000 (Global with Scepter)
  • Radius: 600
  • Duration: 2/3
  • Missile One Damage: 250/300/350
  • Missile Two Damage: 100/150/200 (175/225/275 with Scepter)
  • Missile One Movement Speed Slow: 30%
  • Missile Two Movement Speed Slow: 60%
  • Cooldown: 55/50/45
  • Mana Cost: 125
Lore: 'Bombs away!'
  • Will deal no damage if target is Spell Immune, but will still slow.
  • Slow can be purged.
  • The missiles impact 2 seconds and 4 seconds after Call Down is cast.
  • The visual warning indicator is visible for allies only, but enemies can see the rockets launch.

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Last updated by Machina, 18th December

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Quick Details

Portrayed by
Nolan North
Alternative name(s) Gyro, Aurel
Full name Aurel, the Gyrocopter

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57 points Machina

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