This page details Juggernaut's abilities/skills.
First Ability
Second Ability
| Healing Ward [Keybind: W] | |||||
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| Summons a Healing Ward that heals all nearby allied units, based on their max HP. The Healing Ward can move at 450 movement speed after being summoned. Lasts 25 seconds. | |||||
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Third Ability
| Blade Dance [Keybind: E] | |||||
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| Gives Juggernaut a chance to deal double damage on each attack. | |||||
| Chance: 20/25/30/35% | |||||
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Ultimate Ability
| Omnislash [Keybind: R] | |||||||
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| Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 175-250 damage per slash. The fewer units available to attack, the more damage those units will take; if a unit is alone, it will take all of the damage. Juggernaut becomes invulnerable while Omnislashing and mini-stuns the first target. | |||||||
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