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Invoker (DOTA 2)

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Invoker (DOTA 2) - Invoker Skills

This page details Invoker's skills/abilities. Invoker has a unique skill system which is entirely unlike any other in the game.

He has 3 natural abilities which, when combined in various different ways and triggered with his ultimate, produce one of 10 different skills which form the actual basis of his skill set.

He does not have 'Stats' like other heroes, instead the first three abilities also give him attributes. Thus, at level 25 he will have 7 points in each of his first three abilities and 4 points in his ultimate.

First Ability

Quas [Keybind: Q]
AbilityAffects
No Target Self
Allows manipulation of ice elements and grants a permanent strength bonus. Each Quas instance provides increased health regeneration.
  • Active: Instances of Quas added: 1 (up to 3 maximum)
  • Passive: HP Regeneration Per Instance of Quas: 1/2/3/4/5/6/7
  • Passive: Strength Bonus: 2/4/6/8/10/12/14
  • Invoker can have only 3 of any instances.
  • If there are already 3 instances, the oldest instance will be replaced.
  • Quas can be leveled 7 times.

Second Ability

Wex [Keybind: W]
AbilityAffects
No Target Self
Allows manipulation of storm elements and grants a permanent agility bonus. Each Wex instance provides increased attack speed and movement speed.
  • Active: Instances of Wex added: 1 (up to 3 maximum)
  • Passive: Attack Speed Bonus Per Instance of Wex: 2%/4%/6%/8%/10%/12%/14%
  • Passive: Bonus movement speed Per Instance of Wex: 1%/2%/3%/4%/5%/6%/7%
  • Passive: Agility Bonus: 2/4/6/8/10/12/14
  • Invoker can have only 3 of any instances.
  • If there are already 3 instances, the oldest instance will be replaced.
  • Wex can be leveled 7 times.

Third Ability

Exort [Keybind: E]
AbilityAffects
No Target Self
Allows manipulation of fire elements and grants a permanent intelligence bonus. Each Exort instance provides increased attack damage.
  • Active: Instances of Exort added: 1 (up to 3 maximum)
  • Passive: Bonus Damage Per Instance of Exort: 3/6/9/12/15/18/21
  • Passive: Intelligence Bonus: 2/4/6/8/10/12/14
  • Invoker can have only 3 of any instances.
  • If there are already 3 instances, the oldest instance will be replaced.
  • Exort can be leveled 7 times.

Ultimate Ability

Invoke [Keybind: R]
AbilityAffects
No Target Self
Combines the properties of the elements currently being manipulated, creating a new spell at the Invoker's disposal. The invoked spell is determined by the combination of Quas, Wex and Exort.
  • Number of Invoked Spells Allowed: 2
  • Cooldown: 22/17/12/5
  • Cooldown with Scepter: 16/8/4/2
  • Mana Cost: 20/40/60/80
  • Mana Cost with Scepter: 0/0/0/0
Lore: So begins a new age of knowledge.
  • Invoke can be leveled 4 times, at levels 2/7/12/17.
  • The arrangement of instances does not matter.
  • If the maximum number of invoked spells has already been reached, invoking a new spell will replace the oldest invoked spell.
  • If the spell Invoker is attempting to invoke is already in his first slot Invoke will fizzle, spending Invoker's mana, putting Invoke on cooldown, but otherwise doing absolutely nothing. Invoker has separate responses for fizzled Invokes.

Invoked Skills

Cold Snap (Quas, Quas, Quas)

AbilityAffectsDamage
Target Unit Enemies Magical
Ability invokes if Invoker has 3 Quas instances. Invoker draws the heat from an enemy, chilling them to their very core for a duration based on Quas. Further damage taken in this state will freeze the enemy again, dealing bonus damage. The enemy can only be frozen so often, but the freeze cooldown decreases based on the level of Quas.
  • Stun Duration: 0.4
  • Damage (based on Quas level): 7 / 14 / 21 / 28 / 35 / 42 / 49
  • Cold Snap Duration (based on Quas level): 3 / 3.5 / 4 / 4.5 / 5 / 5.5 / 6
  • Stun Duration upon taking damage: 0.4
  • Bonus Damage upon taking damage (based on Quas level): 7 / 14 / 21 / 28 / 35 / 42 / 49
  • Cooldown Between Stuns (based on Quas level): 0.7715 / 0.7430 / 0.7145 / 0.6860 / 0.6575 / 0.6290 / 0.6005
  • Range: 1000
  • Cooldown: 20 seconds
  • Mana Cost: 100
Lore: Sadron's Protracted Frisson.
  • Applies a stun (same duration as normal) and deals 60 damage immediately upon being cast, this does trigger the damage cooldown.
  • The stun only triggers on damage greater than 10 after reductions.
  • Does not trigger on self damage.
  • May trigger up to 3/4/5/6/7/8/9 times over its duration, resulting in a total of 150/180/210/240/270/300/330 damage.
  • Is blocked by Spell Immunity.
  • Is blocked by Linken's Sphere.
  • Can be purged.

Ghost Walk (Quas, Quas, Wex)

Ghost Walk [Keybind: D]
AbilityAffects
No Target Self
Ability invokes if Invoker has 2 Quas and 1 Wex instances. Invoker manipulates the ice and electrical energies around him, rendering his body invisible. The elemental imbalance created as a consequence slows nearby enemies based on the level of Quas, and slows Invoker as well based on the level of Wex.
  • Slow Radius: 400
  • Slows Enemy (based on Quas level): 20% / 25% / 30% / 35% / 40% / 45% / 50%
  • Slows Self (based on Wex level): -30% / -20 /-10/ 0 / 10 / 20 / 30
  • Duration: 120
Lore: Myrault's Hinder-Gast.
  • The slow effect does not work on magic immune units.
  • The slow effect causes enemies affected to leave a trail of icy footsteps when moving, allowing enemies to more easily estimate Invoker's location and movement.
  • Is blocked by Spell Immunity
  • Cannot be purged.

Ice Wall (Quas, Quas, Exort)

Ice Wall [Keybind: D]
AbilityAffectsDamage
No Target Enemies Magical
Ability invokes if Invoker has 2 Quas and 1 Exort instances. Generates a wall of solid ice directly in front of Invoker for a duration based on the level of Quas. The bitter cold emanating from it greatly slows nearby enemies based on the level of Quas and deals damage each second based on the level of Exort.
  • Duration (based on Quas): 3 / 4.5 / 6 / 7.5 / 9 / 10.5 / 12
  • Movement Slow (based on Quas): 20% / 40% / 60% / 80% / 100% / 120% / 140%
  • Damage Per Second (based on Exort): 6 / 12 / 18 / 24 / 30 / 36 / 42
  • Cooldown: 25 seconds
  • Mana Cost: 175
Lore: Killing Wall of Koryx.
  • Units can walk right through it, even though they are slowed.
  • Spell Immunity will block this spell only if it is applied before entering the wall.
  • Is NOT blocked by Linken's Sphere.
  • Cannot be purged.

EMP (Wex, Wex, Wex)

EMP [Keybind: D]
AbilityAffectsDamage
Target Point Enemies HP Removal
Ability invokes if Invoker has 3 Wex instances. Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after a duration based on the level of Wex. The detonation covers an area, draining mana based on the level of Wex. Deals damage for each point of mana drained.
  • Delay (based on Wex): 2.9
  • Radius: 675
  • Damage: 0.5x mana burned
  • Mana Drain (based on Wex): 100 / xxx / xxx / xxx / xxx / xxx / 550
  • Mana restored: 0.5x mana drained
  • Cooldown: 30 seconds
  • Mana Cost: 125
Lore: Endoleon's Malevolent Perturbation.
  • Damage type: Direct HP removal if the target will not die from the hit, else Pure.
  • Damage deals before mana burn.
  • Does not hit Invulnerable/Tornadoed units.
  • Restores Invoker for 50% of the mana it drains from heroes (excluding illusions).
  • Is blocked by Spell Immunity.
  • Is NOT blocked by Linken's Sphere.

Tornado (Wex, Wex, Quas)

Tornado [Keybind: D]
AbilityAffectsDamage
Target Point Enemies Magical
Ability invokes if Invoker has 2 Wex and 1 Quas instances. Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level of Wex. Holds enemies in the air for a duration based on the level of Quas. Deals damage based on the levels of Quas and Wex.
  • Range (based on Wex): 800 / 1200 / 1600 / 2000 / 2400 / 2800 / 3200
  • Disable Duration (based on Quas): 0.8 / 1.1 / 1.4 / 1.7 / 2.0 / 2.3 / 2.5
  • Damage (based on Wex and Quas): 70 + 15 * (3 * Level of Wex)
  • Cooldown: 30 seconds
  • Mana Cost: 150
Lore: Claws of Tornarus.
  • Does not deal damage instantly after the lift duration ends, this allowing enemies to blink out of fight, provided they have the blink dagger.
  • Since it's a cyclone based spell, it has purge like properties and will remove certain buffs from enemies hit by it.
  • Is blocked by Spell Immunity.
  • Is NOT blocked by Linken's Sphere.
  • Cannot be purged.

Alacrity (Wex, Wex, Exort)

Alacrity [Keybind: D]
AbilityAffectsDamage
Target Unit Allies Physical
Ability invokes if Invoker has 2 Wex and 1 Exort instances. Invoker infuses an ally with an immense surge of energy, increasing their attack speed based on the level of Wex and their damage based on the level of Exort.
  • Duration: 9
  • Increased Attack Speed (based on Wex): 20 / 30 / 40 / 50 / 60 / 70 / 80
  • Increased Damage (based on Exort): 20 / 30 / 40 / 50 / 60 / 70 / 80
  • Range: 650
  • Cooldown: 15 seconds
  • Mana Cost: 45
Lore: Gaster's Mandate of Impetuous Strife.
  • Can target Siege units.
  • Cannot be purged.

Sunstrike (Exort, Exort, Exort)

Sun Strike [Keybind: D]
AbilityAffectsDamage
Target Point Enemies Pure
Ability invokes if Invoker has 3 Exort instances. Sends a catastrophic ray of fierce energy from the sun at any targeted location, incinerating all enemies standing beneath it once it reaches the Earth. Deals damage based on the level of Exort, however this damage is spread evenly over all enemies hit.
  • Delay: 1.7
  • Radius: 175
  • Range: Global
  • Damage (based on Exort): 100 / 162.5 / 225 / 287.5 / 350 / 412.5 / 475
  • Cooldown: 30 seconds
  • Mana Cost: 175
Lore: Harlek's Incantation of Incineration.
  • Gives vision of the target area before the strike.
  • Damage is spread evenly between targets in the area of effect (including creeps).
  • Is blocked by Spell Immunity.
  • Is NOT blocked by Linken's Sphere.
  • If you kill a target using Sun Strike you gain experience regardless of range.

Forge Spirit (Wex, Wex, Quas)

Forge Spirit [Keybind: D]
AbilityAffects
No Target N/A
Ability invokes if Invoker has 2 Exort and 1 Quas instances. Invoker forges a spirit embodying the strength of fire and fortitude of ice. Damage, health, and armor are based on the level of Exort while attack range, mana, and duration are based on the level of Quas. The elemental's scorching attack is capable of melting the armor of enemy heroes. If both Quas and Exort are level 4 or higher, Invoker will create two spirits instead of one.
  • Number of Forge Spirits Summoned: 1 (2 if both Quas and Exort are level 4 or higher)
  • Forge Spirits' Duration (based on Quas): 20 / 30 / 40 / 50 / 60 / 70 / 80
  • Forge Spirits' Mana (based on Quas): 100 / 150 / 200 / 250 / 300 / 350 / 400
  • Forge Spirits' Attack Range (based on Quas): 300 / 365 / 430 / 495 / 560 / 625 / 690
  • Forge Spirits' Damage (based on Exort): 29 / 38 / 47 / 56 / 65 / 74 / 83
  • Forge Spirits' HP (based on Exort): 300 / 400 / 500 / 600 / 700 / 800 / 900
  • Forge Spirits' Armor (based on Exort): 0 / 1 / 2 / 3 / 4 / 5 / 6
  • Cooldown: 30 seconds
  • Mana Cost: 75
Lore: Culween's Most Cunning Fabrications.
  • Only one group of spirits can be summoned at one time.
  • Forge Spirits possess Melting Strike: Melts away the armor of heroes hit by the spirit's attack if the spirit has enough mana. Each successive hit increases the amount of armor melted.
  • Melting Strike is an autocast unique attack modifier which reduces enemy's armor by 1 per hit (to a maximum of 10 for 5 seconds) and costs 40 mana.

Forged Spirits Posses the Following Ability:

Melting Strike
Passive Enemies
Melts away the armor of heroes hit by the spirit's attack if the spirit has enough mana. Each successive hit increases the amount of armor melted.
  • Armor removed per hit: 1
  • Maximum armor removed: 10
  • Duration: 5
  • Mana Cost: 40
  • When hit, refreshes duration and decreases target's armor by one (unless target already has 10 stacks of Melting Strike).
  • Is blocked by Spell Immunity.
  • Cannot be purged.
  • Is NOT blocked by Linken's Sphere.

Chaos Meteor (Exort, Exort, Wex)

Chaos Meteor [Keybind: D]
AbilityAffectsDamage
Target Point Enemies Magical
Ability invokes if Invoker has 2 Exort and 1 Wex instances. Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward, constantly dealing damage based on the level of Exort, and rolling further based on the level of Wex. Units hit by the meteor will also be set on fire for a short time, receiving additional damage based on the level of Exort.
  • Main Radius: 275
  • Main Damage Per 0.5 Seconds (based on Exort): 57.5 / 75 / 92.5 / 110 / 127.5 / 145 / 162.5
  • Meteor Range (based on Wex): 465 / 615 / 780 / 930 / 1095 / 1245 / 1410
  • Additional Damage Per Second (based on Exort): 11.5 / 15 / 18.5 / 22 / 25.5 / 29 / 32.5
  • Cooldown: 55 seconds
  • Mana Cost: 200
Lore: Tarak's Descent of Fire.
  • Deals main damage to enemy units under meteor every 0.5 seconds and burns enemies for smaller damage over 3 seconds.
  • The meteor has a movement speed of 300.
  • The meteor takes 1.3 seconds to fall to the ground and start dealing damage.
  • Is blocked by Spell Immunity.
  • Is NOT blocked by Linken's Sphere.
  • Cannot be purged.

Deafening Blast (Quas, Wex, Exort)

Deafening Blast [Keybind: D]
AbilityAffectsDamage
Target Point Enemies Magical
Ability invokes if Invoker has 1 Quas, 1 Wex and 1 Exort instances. Invoker unleashes a mighty sonic wave in front of him, dealing damage to any enemy unit it collides based on the level of Exort. The sheer impact from the blast is enough to knock those enemy units back for a duration based on the level of Quas, then disarm their attacks for a duration based on the level of Wex.
  • Stun Duration (based on Quas): 0.25 / 0.5 / 0.75 / 1 / 1.25 / 1.5 / 1.75
  • Attack Prevention Duration (based on Wex): 1 / 1.5 / 2 / 2.5 / 3 / 3.5 / 4
  • Damage (based on Exort): 40 / 80 / 120 / 160 / 200 / 240 / 280
  • Range: 1000
  • Cooldown: 40 seconds
  • Mana Cost: 200
Lore: Buluphont's Aureal Incapacitator.
  • This ability interrupts channeling spells.
  • Spell Immunity will block the spell and remove the disarm if activated afterwards.
  • Is NOT blocked by Linken's Sphere.
  • Cannot be purged.

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Last updated by Machina, 25th September

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Portrayed by
Dennis Bateman
Alternative name(s) Carl
Full name Carl the Invoker
Occupation Mage

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