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Luna (DotA 2)

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Luna (DotA 2) - Luna Skills

This page details each of Luna's abilities/skills.

First Ability

Lucent Beam [Keybind: Q]
AbilityAffectsDamage
Target Unit Enemies Magical
Luna channels a concentrated beam of lunar energy at an enemy, stunning and dealing damage.
  • Range: 800
  • Stun duration: 0.6
  • Damage: 75/150/225/300
  • Cooldown: 6 seconds
  • Mana Cost: 90/100/110/120
Lore: Selemene smites those who encroach upon the Nightsilver Woods.
  • Is blocked by Spell Immunity.
  • Is blocked by Linken's Sphere.
  • Cannot be purged.

Second Ability

Moon Glaive [Keybind: W]
AbilityAffects
Passive Enemy units and structures
Allows Luna's glaive to bounce to enemy units near the attacked unit. Each bounce deals less damage.
  • Bounces: 1/2/3/6
  • Radius: 500
  • Damage reduction per bounce: 35%
Lore: Carefully sharpened, Luna's boomerang-like weapon cuts a wide swath through enemy numbers.
  • Is used by Illusions.
  • Is not blocked by Spell Immunity.
  • Is not blocked by Linken's Sphere.
  • Any unique attack modifier is applied to the first target but no subsequent ones.
  • Total number of target is 2/3/4/7, including the main target that player attacked.
  • Can bounce back on the same units if it already hit all other units nearby. At max level, the same unit can be hit 3 times at maximum.
  • Deals a grand total of 65/107/135/172% extra physical damage assuming max bounces per level.
  • Works when denying allied units.

Third Ability

Lunar Blessing [Keybind: E]
AbilityAffects
Aura Allied Heroes
Grants bonus damage to nearby allies, while blessing Luna with extra night vision.
  • Bonus damage: 14/22/30/38
  • Radius: 900
  • Night vision: 1800
Lore: The Goddess of the Moon smiles upon her kin.
  • Illusions provide the aura to allies and will gain night vision, but not bonus damage.
  • A single level gives Luna the full Night Vision Range.

Ultimate Ability

Eclipse [Keybind: R]
AbilityAffectsDamage
No Target Enemies Magical
Calls an eclipse that follows Luna, striking units with her current level of Lucent Beam. A single target can only be hit a maximum times. Unlike individual Lucent Beams, Eclipse does not stun. Eclipse turns day into night for 10 seconds.
  • Radius: 675
  • Lucent Beams summoned: 5/8/11 (6/10/14 with Scepter)
  • Duration: 2.4/4.2/6 (3/5.4/7.8 with Scepter)
  • Strike interval: 0.6
  • Maximum hits per target: 4 (6/10/14 with Scepter)
  • Cooldown: 160/150/140
  • Mana Cost: 150/200/250
Lore: In times of great need, Selemene herself descends into the world, blocking out the light and hope of the opposed.
  • Is blocked by Spell Immunity.
  • Is not blocked by Linken's Sphere.
  • Cannot be purged.
  • Beams deal damage based on the level of Lucent Beam (Eclipse will not deal damage if Luna did not learn Lucent Beam).
  • Beams will stop if Luna is killed.
  • Eclipse Lucent Beams do not stun.
  • Will not hit invisible units.
  • At maximum level of Lucent Beam, a single target can take at most 1200/1200/1200 (1800/3000/4200 with Scepter) damage.

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Last updated by Machina, 19th December

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Quick Details

Portrayed by
Linda K. Morris
Full name Luna the Moon Rider

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45 points Machina

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