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Razor (DotA 2)

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Razor (DotA 2) - Razor Skills

This page details each of Razor's abilities/skills.

First Ability

Plasma Field [Keybind: Q]
AbilityAffectsDamage
No Target Enemies Magical
Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, dealing damage to enemy units caught in its path. Damage increases with distance from Razor.
  • Radius: 795
  • Minimum Damage: 30/50/70/90
  • Maximum Damage: 160/230/300/370
  • Cooldown: 14 seconds
  • Mana Cost: 125
Lore: The Lightning Revenant rules the Underscape with plasmatic power.
  • Damage is blocked by Spell Immunity.
  • Plasma field gives vision as it expands.
  • Does 30/50/70/90 to 80/115/150/185 in both expansion and contraction, the damage stated in the tooltips displays the damage dealt if the target is hit twice.
  • The field is centered on and follows Razor's current position.

Second Ability

Static Link [Keybind: W]
AbilityAffects
Target Unit Enemy Heroes
Creates a charged link between Razor and an enemy Hero, stealing damage from the target and giving it to Razor. Lasts up to 8 seconds.
  • Range: 600
  • Damage Drain Duration: 8
  • Buff Duration: 18-26
  • Damage Stolen Per Second: 7/14/21/28
  • Cooldown: 32/30/28/26 seconds
  • Mana Cost: 50
Lore: Razor's polarity channels electricity into his being, draining the power of his opposition.
  • The link is broken when either unit dies or the distance between them becomes greater than 675.
  • Link sustains even if the target goes in fog of war, invisible, invulnerable, etc.
  • Can target spell immune units.
  • May steal up to 56/112/168/224 damage.
  • Using this ability once, and then using Refresher Orb to use it a second time while the first instance is still being channeled will over-write all gained effects of the former. To avoid this, and allow double the drain effect, use the second instance only after the first has been fully channeled, before its duration runs out.
  • Cannot be dispelled by anything.

Third Ability

Unstable Current [Keybind: E]
AbilityAffectsDamage
Passive Enemy Heroes Magical
Razor moves with increased speed, and any abilites targeted at him are instantly countered with a jolt of electricity which damages, slows, and purges buffs from enemies.
  • Movement Speed Bonus: 4%/8%/12%/16%
  • Slow Duration: 0.5/1/1.5/2
  • Attack Speed Slow: 100
  • Reduces Attacker's Movement Speed to: 100
  • Damage: 40/70/100/130
Lore: Attacking the Lightning Revenant is rewarded with shock therapy.
  • Can be purged.
  • Is blocked by Spell Immunity.
  • Illusions do have it.
  • Unstable Current has a purging effect on enemies, removing buffs.
  • Only activates if the caster is a hero unit.
  • Damage activates when the ability cast on Razor begins its effect.
  • Does not work against arrow effects.

Ultimate Ability

Eye of the Storm [Keybind: R]
AbilityAffectsDamage
No Target Enemies Physical
A powerful lightning storm strikes out at enemy units with the lowest health, dealing damage and reducing their armor.
  • Radius: 500 for units/380 for buildings with Aghanims upgrade
  • Duration: 30
  • Damage Per Strike: 37.5/50/62.5
  • Armor Reduced Per Strike: 1
  • Strike Interval: 0.7/0.6/0.5 (0.6/0.5/0.4 with Aghanims)
  • Cooldown: 80/70/60
  • Mana Cost: 100/150/200
Lore: Ride the lightning.
  • Each blast targets the lowest health enemy unit within range.
  • Eye of the Storm does not lower the armor of structures.
  • Damage on buildings is not reduced by siege armor type.
  • The negative armor debuff is removed once the spell's duration is over or if Razor dies.
  • Strikes about 42/50/60 (54/66/85 with Aghanims) times over its duration, allowing a total damage of about 1600/2500/3700 (2000/3300/5300 with Aghanims).
  • Using a Refresher Orb allows two instances of this spell, resulting in a potential -170 armor debuff on a single target.

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Last updated by Machina, 18th October

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Quick Details

Portrayed by
Eric Newsome
Alternative name(s) Lightning Revenant
Full name Razor, the Lightning Revenant

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57 points Machina

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