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Silencer (DotA 2)

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Silencer (DotA 2) - Silencer Skills

This page details each of Silencer's abilities/skills.

First Ability

Curse of the Silent [Keybind: Q]
AbilityAffectsDamage
Target Area Enemy Heroes Magical
Curses the target area, causing enemy heroes to take damage and lose mana until they cast a spell.
  • Damage: 20/35/50/65
  • Mana Loss: 8/16/24/32
  • Duration: 6
  • Radius: 350
  • Range: 800
  • Cooldown: 20/16/12/8
  • Mana Cost: 75/95/115/135
Lore: Nortrom's lack of incantations is less of a problem for him than it is for his adversaries.
  • Is blocked by Spell Immunity.
  • Cannot be purged.
  • Is not blocked by Linken's Sphere.
  • If the buff lasts for its full duration, it deals a total of 120/210/300/390 damage and removes 48/96/144/192 mana.

Second Ability

Glaives of Wisdom [Keybind: W]
AbilityAffectsDamage
Auto-Cast Enemies Pure
Silencer enchants his glaives with his wisdom, dealing additional pure damage based on his Intelligence.
  • Percent Intelligence to Damage: 30/50/70/90%
  • Cooldown: 0 seconds
  • Mana Cost: 15
Lore: Although lacking in traditional incantations, Nortrom's pedigree of the Aeol Drias gives him uncanny wisdom, which he applies to physical combat.
  • Is blocked by Spell Immunity.
  • Is considered a unique attack modifier.

Third Ability

Last Word [Keybind: E]
AbilityAffectsDamage
Target Unit Enemies Magical
Targets an enemy unit placing a debuff on it. While the debuff is active, casting any spell causes the target to become silenced and take damage. If the duration of the debuff runs out without the target casting a spell, it will still take damage and be silenced but also be disarmed.
  • Debuff Duration: 5
  • Damage: 150/200/250/300
  • Silence/Disarm Duration: 3/4/5/6
  • Range: 900
  • Cooldown: 30/24/18/12
  • Mana Cost: 115
Lore: Nortrom ensures that spells uttered by his opponents will be their last.
  • Is blocked by Spell Immunity.
  • Is blocked by Linken's Sphere.
  • The initial debuff cannot be purged, however the silence/disarm can be.
  • You have basic vision over the Last Word target while the initial debuff is on it.
  • Last Word does not trigger on item use.
  • Channeling skills will activate this even if they are canceled.
  • Last Word damage will trigger before any kind of spells, including magic immunity and damage-reflect spell.

Ultimate Ability

Global Silence [Keybind: R]
AbilityAffects
No Target Enemies
Silencer stops all sound, preventing enemy heroes and units on the map from casting spells.
  • Duration: 4/5/6
  • Cooldown: 130 seconds
  • Mana Cost: 250/375/500
Lore: With a shock to the ground, all magic and sound pauses, and Nortrom fulfills his prophecy.
  • If affected unit becomes spell immune the debuff is removed.
  • Can be purged.
  • Is not blocked by Linken's Sphere.
  • This ability works on invisible and invulnerable units.
  • If an affected unit becomes spell immune the debuff is removed.
  • With the Aghanim's Scepter and Level 4 Curse of the Silent it will deal a total of 325/390/390 damage and remove 160/192/192 mana during the silence
  • Most ingame sounds are actually silenced for enemy players during the duration of the ability.

Innate Passive Ability

Intelligence Steal
AbilityAffects
Innate Passive Enemy Heroes
Silencer's innate, passive ability. Permanently steals 2 Intelligence from enemy heroes that die near him.
  • Intelligence Steal Distance: 900
  • Intelligence can be stolen outside of the 900 AOE if Silencer gets the last hit.
  • If a hero is killed and has only one intelligence, the buff counter will increase but Silencer will not receive any intelligence.
  • Stolen intelligence is added to Silencer's base intelligence.
  • In Ability Draft, Silencer has this ability whether or not he drafts Glaives of Wisdom.

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Last updated by Machina, 20th December

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Quick Details

Portrayed by
Michael Gregory
Alternative name(s) Nortrom
Full name Nortrom the Silencer
Occupation Magician

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56 points Machina

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