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Tiny (DotA 2)

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Tiny (DotA 2) - Tiny Skills

This page details Tiny's abilities/skills.

First Ability

Avalanche  [Keybind: Q]
AbilityAffectsDamage
Target Point Enemies Magical
Bombards an area with rocks, stunning and damaging enemy land units.
  • Range: 600
  • Radius: 275
  • Stun Duration: 1.3 seconds
  • Damage: 100/180/260/300
  • Cooldown: 17 seconds
  • Mana Cost: 120
Lore: Inanimate rock becomes animate when called by the Stone Giant.
  • Is blocked by Spell Immunity.
  • An enemy under the effects of both Toss and Avalanche will take double damage from Avalanche.
  • Avalanche deals 4 instances of damage, dealing 1/4th the total damage in each instance.

Second Ability

Toss [Keybind: W]
AbilityAffectsDamage
Target Unit or rune Enemies Magical
Grabs a random unit in a 275 radius around Tiny, friend or enemy, and launches it at the target unit or rune to deal damage where they land. If the tossed unit is an enemy, it will take an extra 20% damage. Toss does more damage as Tiny's size increases.
  • Tossed Unit Extra Damage: 20%
  • Toss Duration: 1
  • Damage Radius: 275
  • Pickup Radius: 275
  • Range: 1300
  • Damage: 75/150/225/300
  • Cooldown: 9 seconds
  • Mana Cost: 120
Lore: Tiny's gargantuan stature allows him to catapult even the sturdiest of warriors.
  • All damage is blocked by Spell Immunity but a unit can still be tossed.
  • An enemy under the effects of both Toss and Avalanche will take double damage from Avalanche.
  • Tossed allies will take no damage.
  • Damages structures.
  • Tiny can Toss a spell immune (non-mechanical) unit, even though damage is not applied.
  • Breaks channelling abilities of the tossed (allied/enemy) unit.
  • Does not trigger Linken's Sphere of the tossed enemy unit.
  • Will interrupt a unit being pulled by Meat Hook.
  • With no point in Grow, the tossed enemy takes 90/180/270/360 damage.
  • With 1 point in Grow, the tossed enemy takes 116.25/232.5/348.75/465 (127.5/255/382.5/510 with Scepter) damage.
  • With 2 points in Grow, the tossed enemy takes 127.5/255/382.5/510 (138.75/277.5/416.25/555 with Scepter) damage.
  • With 3 points in Grow, the tossed enemy takes 138.75/277.5/416.25/555 (150/300/450/600 with Scepter) damage.
  • Buildings cannot be targeted, but will take 33% splash damage.
  • Invisible enemy units cannot be tossed, but will still take splash damage from a unit being tossed onto them.

Third Ability

Craggy Exterior [Keybind: E]
AbilityAffectsDamage
Passive Enemies Magical
Causes damage to bounce back on Tiny's attackers. Enemies that attack Tiny from within 300 units have a chance of being stunned.
  • Stun Duration: 1/1.25/1.5/1.75
  • Stun Chance: 10/15/20/25%
  • Bonus Armor: 2/3/4/5
  • Range: 300
  • Damage: 25/35/45/55
Lore: Melee warriors tend to find attacking the Stone Giant largely ineffective.
  • Is blocked by Spell Immunity.
  • Works on physical attacks within 300 range of Tiny.
  • The stun and damage occur at the beginning of the attack.
  • Will not reveal invisible heroes.
  • Damage is dealt only when a stun occurs.

Ultimate Ability

Grow [Keybind: R]
AbilityAffects
Passive Self
Tiny gains craggy mass that increases his power at the cost of his attack speed. Increases Tossed unit damage and improves movement speed. Upgradable by Aghanim's Scepter.
  • Increased Base Damage: 50/100/150
  • Attack Speed Loss: 20/35/50
  • Movement Speed Increase: 40/50/60
  • Toss Bonus Damage: 35%/50%/65% (50%/65%/80% with Scepter)
Lore: Watching a hill become a mountain is awe-inspiring - especially if the mountain begins laying waste to adversaries.
  • Allies still take no damage from Toss.
  • Illusions can benefit from the damage given from Grow because it is considered base damage. Illusions can benefit from the bonus attack range Aghanim's Scepter gives but cannot use the cleave or the bonus damage versus buildings.
  • If Aghanim's Scepter is purchased, Tiny will equip a tree, regardless of level. However, he will not experience improved Toss damage, attack range, or Cleave until Grow is leveled at least once.
  • Aghanim's Scepter increases attack range to 235, gives 50% cleave in a 400 radius, and deals 75% bonus damage to structures.

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Last updated by Machina, 22nd December

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Quick Details

Portrayed by
Eric Newsome
Species/Race Stone
Alternative name(s) Rock
Full name Tiny the Stone Giant

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59 points Machina

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