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Witch Doctor (DotA 2)

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Witch Doctor (DotA 2) - Witch Doctor Skills

This page details each of Witch Doctor's abilities/skills.

First Ability

Paralyzing Cask [Keybind: Q]
AbilityAffectsDamage
Target Unit Enemies Magical
Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits.
  • Cast Range: 700
  • Bounce Distance: 575
  • Stun Duration: 1 (5 on creeps and illusions)
  • Damage: 75/100/125/150 (50 to heroes)
  • Number Of Bounces: 2/4/6/8
  • Cooldown: 20/18/16/14
  • Mana Cost: 110/120/130/140
Lore: The Witch Doctor recycles the bones of fallen friends and foes, using the powder as part of his arsenal of charms and alchemy.
  • Is blocked by Spell Immunity.
  • Is blocked by Linken's Sphere.
  • Cannot be purged.
  • Targets can be hit multiple times, as long as another unit is struck in between the bounces.
  • Will not bounce to enemies hidden by invisibility, but will to enemies in fog of war.
  • Can hit the main target up to 2/3/4/5 times, making the max damage done is 100/150/200/250 (150/300/500/750 to creeps).

Second Ability

Voodoo Restoration [Keybind: W]
AbilityAffects
Toggle Allies
Witch Doctor focuses his magic to heal nearby allied units.
  • Radius: 500
  • Mana Cost Per Second: 8/12/16/20 (50% of the heal amount)
  • Heal Per Second: 16/24/32/40
  • Cooldown: 0 seconds
  • Initial Mana Cost: 20/30/40/50
Lore: Zharvakko's hocus pocus is not limited only hexxing his opponents and is quite adept at curing ailments.
  • Is not blocked by Spell Immunity.
  • Heal is applied in 0.33 second intervals.
  • Being silenced with this skill enabled will prevent you from toggling it, which can result in a lot of accidentally consumed mana.
  • Does not grant charges to enemy Magic Sticks or Magic Wands.

Third Ability

Maledict [Keybind: E]
AbilityAffectsDamage
Target Point Enemy Heroes Magical
Chains all enemy Heroes in an area, causing them to take damage every 4 seconds, adding bonus damage for every 100 HP lost since the curse began.
  • Range: 525
  • Radius: 180
  • Duration: 12
  • Damage Per 4 Second: 20/40/60/80
  • Extra Damage Per 100 HP Lost: 16/24/32/40
  • Cooldown: 20 seconds
  • Mana Cost: 120
Lore: Certain voodoo magics can make an enemy regret engaging the Witch Doctor.
  • Damage is based on the difference between the HP values currently and when Maledict was cast. You can use burst heal such as Magic Wand charges to heal up and reduce damage from the next ticks.
  • Maledict debuff cannot be purged nor can units be denied while under its effect.
  • Likewise, becoming spell immune while under the effect of Maledict will block the DoT and 'tick' damage (since it is magic) but will in no way remove the effect, meaning it is still entirely possible to die if your immunity wears off before Maledict does.
  • Extra damage is dealt every 4 seconds 3 times in total.
  • The damage dealt from Maledict is expressed as (60/120/180/240 + sum of extra damage).

Ultimate Ability

Death Ward [Keybind: R]
AbilityAffectsDamage
Channeled Enemy Heroes Physical
CHANNELED - Summons a deadly ward to attack enemy heroes. The Death Ward has attack range of 700, and attacks every .22 seconds. Level 3 Death Ward has a bouncing attack. Lasts 8 seconds.
  • Cast Range: 600
  • Channel Duration: 8
  • Ward Damage: 60/90/120 (90/120/150 with Scepter)
  • Number Of Targets: 1/1/Bounces Once (Bounces 4 times with Scepter)
  • Cooldown: 80 seconds
  • Mana Cost: 200
Lore: Witch Doctor performs a ritualistic dance, one that haunts the dreams of those who live to recount it.
  • Is not blocked by Linken's Sphere or Spell Immunity.
  • The Death Ward is invulnerable, and is only destroyed if Witch Doctor is interrupted or its duration expires.
  • The Death Ward can be controlled, and made to attack a specific target.
  • The Death Ward has a 700 attack range and attacks every 0.25 seconds.
  • The Death Ward channel can be maintained while invisible through the use of Shadow Blade.
  • Since Death Ward deals physical damage, it will not be able to target or bounce to Ethereal enemies but does full damage to magic immune ones.

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Last updated by Machina, 2nd October

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Quick Details

Portrayed by
Tom Chantler
Alternative name(s) WD, Zharvakko
Full name Zharvakko the Witch Doctor
Occupation Witch Doctor

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59 points Machina

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