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MotorHead

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MotorHead Credits

Ungrouped

  • Project Manager

    Mikael Rudberg

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  • Track/Car Design & Modelling

    Markus Nystrom

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  • AI Programming/Sound System Programming

    Andreas Axelsson

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  • Car Physics Programming/AI Programming

    Mattias Gruvman

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  • 2D Engine & SFX Programming

    Thomas Andersson

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  • Game Logic/World Collision Programming

    Daniel Hansen

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  • Track Design & Modelling/Texture Art

    Kenny Magnusson

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  • Executive Producer

    Fredrik Liliegren

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  • Track/Car Design & Modelling

    Patrik Bergdahl

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  • Rendered Sequences

    Andreas Hansevi

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  • Track Design & Modelling

    Nicholas Nolby

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  • 3D Engine Programming

    Bo-Staffan Lankinen

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  • Track/Car Design & Modelling

    Joakim Wejdemar

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  • Track Design & Modelling/Texture Art

    Per Anders Gustafsson

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  • Track Design & Modelling

    Jens Oras

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MotorHead

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Quick Details

Developer(s)
EA DICE
Publisher(s)
Fox Interactive
Gremlin Interactive Ltd
Zoo Digital Publishing
Key People
Fredrik Liliegren
Release Dates
PlayStation

Apr 1, 1998

Sep 30, 1998

Microsoft Windows

Feb 28, 1999

PlayStation 3

Jan 31, 2008

Genre Racing

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