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Area 51

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Area 51 - Cheats

Arcade cabinet

In the earlier stages of the game there are a few cabinets of the original Area 51 arcade game complete with red and blue lightguns

AREA 51 arcade game

On the HOT ZONE mission at the beginning of the level Hidden in a corner there is the original AREA 51 arcade game complete with red and blue lasarlight guns

Blast The Turrets Buried Secrets

Once Cole beats all the guys in the big room with the turrets all you have to do is run straight at the turrets until you hit the gate Then just aim up and shoot the turrets until the blow up The turrets cant shoot back because they cant rotate far enough to aim at you

Defeat the first Theta boss easy

To beat the first theta boss all you need to do is change to mutant and use your melee attack R3 on him and the leapers Whenever Theta or the leapers hurt you take a step back and use the leech attack R1 on them to regain health Then start using your melee attack R3 again so you get the mutagen back from using the leech attacks



Note when the Theta steps out of the ring and sits on the side for a little while it means you have taken his health down by 13

Defeating Grays

To defeat Grays that use shields mutate and fire parasites at them It will bring down the shields faster than any other weapon in the game

Defeating the Super Beast

When fighting the Super Beast rather than running straight at him run around in a circle When he gets near an explosive barrel shoot it It does more damage then the BBG Watch out for his plasma shooting arm as well When you finish Edgar will talk to you and you get to see him

Defeating the Super Theta

Uses generally the same strategy as defeating Theta except for a few things It is recommended that you eave at least one shot in your Meson Cannon for him because of how much damage the weapon will do Do not worry too much if you miss because he is still very easy After you shoot him with the cannon transform into mutant form and attack him with melee if your health is full or with the parasites if it is not After a few hits he will get angry then leap up onto one of the four cryochambers and break it open releasing the alien amoebas These things must be meleed because the parasites will not trace them Wasting the contagion on them will only drain your energy They are not too difficult to hit in mutant form because the quotmutant visionquot slows them down Also do not stand underneath the chamber that the Super Theta is breaking open Afterwards he will drop almost directly underneath and will deal either fatal or nearly fatal damage when he hits the ground if you are there However after he does land move in close and melee him for a few hits The amoebas will not drop down immediately After you kill the amoebas return to shooting parasites and using melee against the monster When he jumps off of the second chamber fire your contagion at him and melee the amoebas that appear to refill your mutagen This is done after the second one because of the sheer numbers of Black Ops that you fight before him may have severely drained your health You may want to use the parasites to refill it If this is not the case feel free to use the contagion after he breaks the first chamber After you use the contagion repeat the process of melee and parasites until the monster dies At the absolute longest the fight should take about ten minutes

Infrared

If you start the game only shoot the first three STAAR team members If you do this right you will have an infrared sight

Interesting scans

During the training levels scan everyone that you can You will find some interesting equipment of the MPs including adult diapers and condoms Hold right analogstick Down with the default controller configuration or in the opposite direction in the inverted configuration until your scanner stops moving and you appear to be looking at your feet You can now scan yourself and see information about Cole

Life or Death Alien grenade upgrade

Search the dead soldier in one of the elevators where Cole starts the level to find a small key Use it to open the small lockers in the first power conduit pit to find a databank item It will upgrade the alien grenade so that it will track targets

Masons and the Illuminati

Shortly after meeting Dr Cray you will reach an infirmary where you will find clones of Mr White walking around mumbling and rambling on On the back of their lab coats you will find a Masonic lodge a symbol of the Free Masons suggesting a connection between the Masons and Illuminati

Moon Landing Conspiracy

When you reach quotLies of the Past Checkpoint 4quot you will ascend in an elevator Exiting the elevator you will see a replica of the Moons surface a model of the US space suit and a shuttle the United States used to reach the Moon This is in reference to the Moon Landing Conspiracy claiming that the US never actually reached the Moon and faked the landing to beat the Russians in the space race The conspiracy was heavily debated but ultimately rejected by the majority of opinions Today only a few people still claim the Moon landing was a hoax Go to a building behind the crane operations and scan a top secret file Go back to the secrets in the campaign menu and play Doctor Crays diary to hear him say something similar to quotMan certainly have been to the moon but the horrors of the alien life form that reside there have never been reviled to the publicquot This refers to the theory is that there is alien life form on the moon and that the government chose to hide from the public

Secret Rooms

Level 2

Shoot all the highest windows in the far wall in the hangar When you are in the truck shoot all yellow barrels and you will discover another secret room



Level 4

When you are driving on the STAAR jeep shoot every yellow box



Level 5

Shoot the sign which shows the words General Weatherby on the second door right away when this door opens



Level 7

Shoot all yellow barrels in the first area where the four purple zombies are throwing barrels

Sharks with machine gun heads

In the level quotThe Graysquot proceed into the 4th room in the level where you can see the monorail you entered the level from out the window Push the computer console there and it will say quotLifter activatedquot Make your way back outside to the monorail you can now stand on it Run all the way to the back of it and you will be warped to a weird room with sharks that have machine guns attached to their heads

The Grays Well armed sharks

Proceed into the fourth room in the level where you can see the monorail you entered the level from out of the window Push the computer console there and it will say quotLifter activatedquot Make your way back outside to the monorail You can now stand on it Run all the way to the back of it and you will be warped to a strange room with sharks that have machine guns attached to their heads

Unlock Final Secret

In the stage Life or Death there is a small key on a dead soldier in one of the lifts where Cole starts the stage Grab it to open the small lockers in the stage One of the small lockers in the first power conduit pit has a databank item that upgrades the alien grenade it now homes in on enemies

Upgrading The Alien Grenade

In the stage Life or Death there is a small key on a dead soldier in one of the lifts where Cole starts the stage Grab it to open the small lockers in the stage One of the small lockers in the first power conduit pit has a databank item that upgrades the alien grenade it now homes in on enemies

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Quick Details

Franchise(s)
Area 51
Developer(s)
Mesa Logic, Inc.
Publisher(s)
GT Interactive
Midway Games
Soft Bank
Success
Key People
Bill Hindorff
Ken Humphries
Michael Gottlieb
Michale Gottlieb
Zach Wood
Devin Shatsky
Jamie Benica
Ken Anderson
Rob Julian
John Stookey
Release Dates
Sega Saturn

Sep 27, 1996

Jan 1, 1997

Feb 7, 1997

PlayStation

Nov 26, 1996

Mar 20, 1997

May 1, 1997

PlayStation 2

Apr 25, 2005

May 27, 2005

Nov 9, 2006

Xbox

Apr 25, 2005

May 27, 2005

Microsoft Windows

Jun 8, 2005

Jul 1, 2005

Genre Shooter

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