Boosting stats by editing save game files HEX editor required
Stats are stored in the save game files which are name saveengnxx where xx is the save game number based on the slot you use for example the top slot would be saveengn00 the second saveengn01 and so on You must be able to HEX edit For example you can give a character 1000000000 GP like this
In the file
Offset 41E 18
Offset 41F FA
Offset 420 C4 80
Offset 421 83 F8
Offset 041F is part of the field for Gold Change it from what it is to CC to get around 65K gold pieces Offset 040C is part of the field for Experience Change it from 48 to 4F to get around 128 x 1011 Experience points
Field covers 4 bytes 409 to 40C hex 409 holds the lowest value and 40C holds the highest value
To give a character more attribute points make the following change next fight gives the points
Offset 006 87 make character level 1
At the time of the next fight you will get a bunch of points to distribute The number depends on the difference between level 1 and the characters current level Do not go to 100 for each attribute as that will hang the game next time the character gains a level Leave at least 626current level points available for distribution If the idea is to increase stats use the offset 006 change until the values you want to increase are high enough
It is much easier to edit the spells since theyre kept in clear hex Use Spellmaker to create a spell that does 11 pts of damage 11level then look the spell up in the SPELLSxx file where xx is the savegame and change it to 9999 9999level etc etc You can change other factors such as chance and duration There are also two effects Cage and Death Spell that seem to never have been implemented but activating them and using them is not advisable as that will result in disharmonious outcomes
