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100 Floors

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100 Floors - Cheats

Levels 1-10

  • Level 1 - press the green arrow up
  • Level 2 - move the trash can, click the green arrow, select the green arrow, click the up arrow
  • Level 3 - tilt the left, tilt to the right
  • Level 4 - pinch out to the left and right
  • Level 5 - tilt backwards
  • Level 6 - move right plant, touch the four larger "buttons"
  • Level 7 - tilt right to slide rock over button
  • Level 8 - move fruit to find banana, select banana, click the gorilla
  • Level 9 - make the larger buttons (inner and outer rings) match the smaller buttons
  • Level 10 - shake to awaken snake, top left to bottom right swipe

Levels 11-20

  • Level 11 - using the gyroscope, balance both balls in the middle until three lights display
  • Level 12 - tap the red buttons with very short, quick taps to push the ball up until you light up the column top in green
  • Level 13 - shake to drop the sledgehammer, grab the hammer, select the hammer, and hit the wall until it breaks
  • Level 14 - hold down the green hand until five lights display
  • Level 15 - tap in sequence 1-6-4-3
  • Level 16 - grab screwdriver, select screwdriver, touch each screw, tap board, tilt to drop background
  • Level 17 - tilt the left one, right twice, left three times, finally to the right twice
  • Level 18 - quickly tap blue dots so all are lit (tip: since some stay on longer tap from the top left counter-clockwise.)
  • Level 19 - grab towel, select towel, wipe the windows
  • Level 20 - grab screw, move sign, select bol, tap open screw hole, select screwdriver, tap screw

Levels 21-30

  • Level 21 - hold exactly upright until eye opens and hold until five lights display
  • Level 22 - select sledgehammer, tap right statue until it breaks, swipe doors in order: up, right, left, down
  • Level 23 - tap green to turn on lights, select pegboard, tap door, then tap in order: bottom right, middle, top, bottom left
  • Level 24 - swipe with two fingers over the arrows to lift the door and tap the green arrow while holding the door up
  • Level 25 - swipe the balls to match the floor pattern with left down, next up, next 3/4 up
  • Level 26 - touch all batteries/fuses to fall to the floor then place them as follows: left (2x) = 1v & 5v, middle (3x) = 1v & 20v, right (1x) = 20v & 5v
  • Level 27 - slide right panel to the far right, select sledgehammer and hit right (cracked) wall, grab screw, select screw and tap middle of the door, and crank screw in clockwise circle until all five lights display green
  • Level 28 - match the pattern above the elevator with taps (2x pause 3x pause 1x pause 2x)
  • Level 29 - lay device flat and left the bomb explode
  • Level 30 - set the clock (by dragging the second hand) to YOUR current time and touch the switch

Levels 31-40

  • Level 31 - select screwdriver and touch each screw in the sign, unselect screwdriver and drag sign rightside up
  • Level 32 - each diagonal must sum to 12 (the number above the elevator), change the position of the dots by tapping the two you want to exchange.
  • Level 33 - tap the color button (white, yellow, or red) that corresponds to the item
    • cloud = white
    • snowflake = white
    • banana = yellow
    • pear = yellow
    • fire = red
    • cherries = red
  • Level 34 - tap the numbers/letters 1-0-0-F-L-O-O-R-S
  • Level 35 - plug in the cord, tap parts of the digits to make 35 appear
  • Level 36 - touch the items from lowest on the earth to highest (fish, dog, fruit, plane, moon) 
  • Level 37 - swipe item on the floor to the right to let button up, tilt backward tip ball up off button, swipe upper left to expose ball, tap ball
  • Level 38 - tap left, top right, bottom right in order to coordinate timers to hit green at the same time
  • Level 39 - tap/hold upper left (green), drag diagonal to bottom right grey, drag up to top (green), drag diagonal to bottom left (green), drag to the right two dots (a green line should be going through all grey dots)
  • Level 40 - turn your volume all the way down

Levels 41-50

  • Level 41 - keep touching the flies to see a pattern to match
  • Level 42 - turn off the lights (note the shapes), swipe the doors to the left and right, note the shapes on the next layer, swipe the doors to the top and bottom, match the noted shapes
  • Level 43 - move both plants to reveal a pipe, select the ball and add to the left side of the pipe, then balance the ball through the pipe to the other side to press the green button down
  • Level 44 - move the plant out of the way then touch each panel to match the door from left to right with (1G = grey, 2W = white, 3B = black, 4W = white)
  • Level 45 - select the sledgehammer and smash the blowing AC at the top, then select the machette and cut the rope on the balloon, and as it is rising, tilt the phone to line it up with the button and not get popped by the spikes
  • Level 46 - the top has to exactly mirror the bottom (pay special attention to "tails" on shapes to make sure you've got a mirrored image).
  • Level 47 - tab squares until they line up to complete the circuit from bottom right counter-clockwise back to the bottom middle.
  • Level 48 - select the machette and swipe away the vines, then tap the colors to match the number of flowers in that color (white = 5, yellow = 5, pink = 4).
  • Level 49 - tap the letters in order: Pa, S, S, W, O, Rd
  • Level 50 - tap the center of the door as fast as you can to "knock" until the green bar fills up

Levels 51-60

  • Level 51 - tap the squares to make black a pattern that matches the shape of the sword.
  • Level 52 - tap the snowflakes to show 1-2-2-5 (12/25 in American style dates for Christmas)
  • Level 53 - drag the hook down to the box, tap the switch to turn off the electricity, grab the wire cutters, select the wirecutters and tap the fence
  • Level 54 - using the A=01 as decoder, type the following numbers to spell C=03, O=15, D=04, E=05.
  • Level 55 - lay your device flat then start tilting up/down and left/right to see the overlay of other blocks come in and fill in the gaps
  • Level 56 - tap the numbers to equal the number of flags that box is touching (including diagonal.)
  • Level 57 - touch and hold the red button to move the hook to the right and align with the top of the wrecking ball, then release and pull/drag the chain down to attach to the wrecking ball, then press the red button to move the ball in line with the door, and finally tap the ball three times to break the door
  • Level 58 - using the keyboard, play the white keys in this order 3-2-1-2-3-3-3-1-2-2-3-2-1 (it should sound like "Mary had a little lamb")
  • Level 59 - grab rock, select rock and smash window (upper left), tap mirror (twice) to point to sticks to start fire, grab stick, select stick and touch fire, touch stick to lever (melt ice), and touch the lever
  • Level 60 - select torch, light both sconces (two light blue "eyes" will appear), then tap the drums:  4x Red, 2x Dark Blue, 1x White, 4x Light Blue

Levels 61-70

  • Level 61 - You have to make the four spaces above the clock say 1830 (24-hour time for 6:30) so place them 1 - F+L - 3 - backwords L + upside down L.
  • Level 62 - select the machette and cut the wire on the box in the bottom left, then press the right and left arrows to get the remaining geen line to the top above the door
  • Level 63 - match the dark/light tiles to the lights when the rock is over the left button.
  • Level 64 - touch the black dot in the middle (eyeball) and drag your finger counter-clockwise quickly until the green bar above the door fills up
  • Level 65 - grab the ball, select the ball, place it at the bottom of the tube, select the torch, touch the sprinkler, and the room will fill with water raising the ball to the top of the tube to press the button
  • Level 66 - grab the stick on the right, select the stick and grab the hook on the left side, select the hook and touch the ring on the door, then swipe down to pull the door down
  • Level 67 - tap the flower in the upper right to release a "seed" and move the bucket to catch it (a stem is planted), tap the water and move the bucket under the water (a flower sprouts), then move the bucket under the sunlight
  • Level 68 - grab the star to the right center of the door (on the floor), press and hold the lever to lift the box, let go of the lever and quickly grab the panel beneath the box, select the star, then press and hold the lever to left the box and finally let go to tap the star beneath the box
  • Level 69 - tap the light above the door and time when to tap the fish to the right of the door (the fish will hit the falling light and float it into the octopus to uncover the drain), then use the machette to hack away the vines
  • Level 70 - press the buttons in this order: Left-Right-Left-Left-Right-Left-Right-Right

Levels 71-80

  • Level 71 - the signs at the top must be the exact opposite of the corresponding (opposing) dots/dashes.
  • Level 72 - have the items finish in this order: yellow circle, red triangle, blue square, green pentagon
  • Level 73 - pick the right formula to get to 73: left, left, down, right, up, right, up, left, down, left
  • Level 74 - next order of the sequence from hitting the floor. Bottom starts red.
  • Level 75 - level platforms, pick up small weight on right and put it on the left, then place all three weights on floor on right platform
  • Level 76 - rearrange jigsaw puzzle to form box with lines. Then place wood tile from inventory in center
  • Level 77 - stop light created by hitting green button on 7th circle
  • Level 78 - deconstruct the box.
  • Level 79 - copy pattern on floor.
  • Level 80 - light torches based on numbers at top.  Torches are labeled 1-5 starting on right.  Tap the stone/hole in the middle for the periods between number sets (and the 0).

Levels 81-90

  • Level 81 - Hold the phone upside down and tap any digit and x (mulitply) then equal (9x9=81). The digits are actually 9's instead of 6's.
  • Level 82 - Select the machette and tap on the floor (just above the F in Floor 82). Grab the item, select it, and place it on the left door. Tap the left knob on the door twice and right knob seven times (recreating the shape on the ground.) Grab and select the lever. Place it to the right of the door. Tap and hold the lever to open the door.  Tap the green arrow while holding the lever to progress.
  • Level 83 - Tap and drag the various geometric shapes around the door to "solve" the puzzle in the door. The shape's position matches the color on the ceiling.
  • Level 84 - hit the buttons that make the color on the wall at the same time - all buttons, only red, both blue, all buttons
  • Level 85 - light the candles with your flame starting at middle, then left then right. Extinguish right flame, then left, relight left candle, extinguish left then middle flame
  • Level 86 - click on numbers at top to know how to move dial.  Counter clockwise to 11.  Clockwise to 5. Clockwise to 1, counter clockwise to 8, clockwise to 12
  • Level 87 - shake phone to wake bear, click to move him, wait until he falls back asleep to open door
  • Level 88 - pull down hat on top left below vent, pull over hat in middle right above the hat on the floor.  Flip the hat top right.  Start ball by dropping in the highest hat on top right
  • Level 89 - tap se, SI, ni, fi, fo
  • Level 90 - hit the first button 4 times, the middle 3 times and right button twice.  Then hit small star in top right corner to illuminate last button and open door.

Levels 91-100

  • Level 91 - grab paint brush in bottom right corner then select and brush same bottom right corner.  Press the exposed 16 then tap each of the following boxes to match the right color: top left = orange, top middle = light blue, top right = dark blue, bottom left = green, bottom middle = purple, and bottom right = yellow.
  • Level 92 - tap the squares to match the right direction: top left = up, top right = right, bottom left = up, and bottom right = down.
  • Level 93 - press and hold the left button for nine seconds (the door will stay lit), then press and hold the right button for three seconds.
  • Level 94 - tap bottom left light to point to top middle, tap bottom middle to point to top left, tap bottom right to point to top right, tap top left to point to bottom middle, tap top middle to point to bottom left, and tap top right to point to bottom right.
  • Level 95 - tap top row to turn green, tap middle to turn green, and tap bottom row to turn green.
  • Level 96 - select "tetris" shapes from the surrounding area to fill in the door.
  • Level 97 - select machette and cut balloon, grab and select number and place above door, then tap numbers below door to 3 - 5 - 7 - 7.
  • Level 98 - select brush and wipe the left of the calculator then type 5-2-3-7-5 and press "enter"
  • Level 99 - press volume up one (to get +), then press x, =, x, volume down one (to get -)
  • Level 100 - swipe the far left plank in each of the four rows to the right then swipe the third from the right on the bottom row up to the left, the fourth from the right on the next row up to the left, then the sixth on the next row up to the left.

Annex Levels 1-5

  • Level 1 - select the machette and cut the rope tied to the rock on the right.  Quickly tap the egg in the falling board on the left.  Select and place the egg in the nest in the tree on the door.  If you miss catching the egg, you can cut the rope and keep trying to catch it.
  • Level 2 - tap and drag from the upper right to the middle and finally the middle left.  Then flip the lever to open the door.
  • Level 3 - tap the numbers so the left reads top to bottom 5 - 0 - 2 and the right reads top to bottom 0 - 2 - 5
  • Level 4 - tap the drum in time to match the pattern of lights above the door.  As you tap them correctly, they will light up.
  • Level 5 - shake your device to knock the books off the shelves.  Pull the shelf from the left to see the pattern of X's and copy on the door by touching the squares.  Move that shelf out of the way and repeat with the right shelf to see the pattern of 0's.

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Quick Details

Developer(s)
Tobi Apps Limited
Publisher(s)
Tobi Apps Limited
Release Dates
iOS

May 4, 2012

May 4, 2012

Genre Puzzle

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