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Game Dev Tycoon

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Game Dev Tycoon - Mechanics

Game Dev Tycoon is a pretty standard tycoon style game on the service but there are quite a few systems in place that you need to master in order to get the best high scores possible. Anyone can make a game but it will take skill to make a great game.

Your Goal

In Game Dev Tycoon, after you've gotten good enough at the game to not go bankrupt (at least without taking a big risk), the main goal is to get a high score for your scoreboard. There are a few things that factor into your score such as how many Topics you've researched and how many games you've released but you will get your good scores from just a few different areas.

  • Top Hits: This is the number of games that score at least a 9.0. 1 Million points per game
  • Best Seller: This is a score based on your best selling game. Roughly 2 points per unit sold
  • Cash: This is how much liquid cash you have at the end of the game. Roughly 1 point per $100
  • Good Games: This is the number of games that score at least a 8.0. 100,000 points per game
  • Fans: Roughly 4 points per fan.
  • Custom Consoles: Points for the number of units sold of all of your custom consoles.

The big items are the top two on the list (Top Hits and Best Seller) though all of these are pretty good. Simply put, however, even if you get some $1B, it will still only add about 10 Million points to your score (this is a tall order but doable). However, it is possible to make 40+ games and have 20-30 of them be Top Sellers. And making Top Sellers will raise almost every other stat on this list (they will bring in more fans which will make your future game top hit sell more units and bring more money). Every mechanic in the game feeds into your high score in one form or another and the key to a great high score is a proper strategy.

In This Section

  • — Review Scores
  • — Training
  • — Sequels

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Last updated by ExtremePhobia, 28th May

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Game Dev Tycoon Mechanics

Review Scores

Training

Sequels

3.85/5
30 ratings

Your rating:

Quick Details

Developer(s)
Greenheart Games
Publisher(s)
Greenheart Games
Greenheart Games Pty. Ltd.
Key People
Patrick Klug
Release Dates
Microsoft Windows

Mar 15, 2013

Mar 15, 2013

Mar 15, 2013

Mac OS

Mar 15, 2013

Mar 15, 2013

Mar 15, 2013

iOS

Nov 28, 2017

Nov 28, 2017

Genre Simulation
Sub-Genres(s) Tycoon
Theme(s) Game Development
Tycoon

Page Contributors

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20 points ExtremePhobia

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