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007: The World is not Enough

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007: The World is not Enough - Weapons

===================

Weapons and Gadgets

===================

Note: All descriptions and information are from the instruction book.

Note: There might be more guns in the game, but they are probably very

rare.

 

Seamaster Speargun

Capacity: 2 rounds

Damage: High

Range: Low

Ammunition: Spears

Zoom: None

Double-barreled spear gun suitable for underwater use. Barrels can be fired

singly or both together.

 

Delta 900 Mag

Capacity: 5 rounds 

Damage: High

Range: Medium

Ammunition: Bolts

Zoom: Up to x4

Pump-action crossbow with detachable magazine. Developed for the hunting

market, the Delta 900 is also an effective sniping weapon.

 

Wolfram P2K

Capacity: 16 rounds

Damage: Low

Range: Low

Ammunition: 9mm

Zoom: None

Light weight, high-capacity semi-automatic pistol. Another classic from

Wolfram GmbH. Alternate fire is silenced.

 

Raptor Magnum

Capacity: 8 rounds

Damage: High

Range: Low

Ammunition: .44 Mag

Zoom: None

.44 Magnum semi-automatic pistol. The heavy caliber round means there is only

limited magazine capacity. Alternate fire uses laser sight.

 

Mustang .44

Capacity: 6 rounds

Damage: High

Range: Medium

Ammunition: .44 Mag

Zoom: Up to x2.5

.44 Magnum revolver from Mustang Industries, popular with big-game hunters.

Slow to fire and reload, this pistol has impressive range and stopping power.

 

Meyer TMP

Capacity: 25 rounds

Damage: Low

Range: Medium

Ammunition: 9 mm

Zoom: None

Small machine pistol with a high rate of fire. Light weight, but remarkably

tough and very reliable. Alternate fire is single-shot.

 

 

 

 

Deutsche M45

Capacity: 25 rounds

Damage: Medium

Range: Medium

Ammunition: .45ACP

Zoom: None

Heavy-caliber submachine gun. An update of the classic M9, this sacrifices

rate of fire for more stopping power. Alternate fire is 2-round burst.

 

Ingalls Type 20

Capacity: 30 rounds 

Damage: Medium

Range: Medium

Ammunition: .45ACP

Zoom: None

Silenced heavy machine pistol with a high rate of fire. Popular among

terrorists and urban criminals. Alternate fire is single-shot.

 

MB POW90

Capacity: 50 rounds

Damage: Medium

Range: High

Ammunition: 5.7 mm

Zoom: Up to 1.5x

High power, high-capacity personal defense weapon from Munitions Belguiqe.

Reloading is however rather slow. Alternate fire is single shot.

 

Soviet KA-57

Capacity: 30 rounds

Damage: High

Range: High

Ammunition: 7.62 mm

Zoom: None

Heavy assault rifle with good stopping power but limited accuracy. Standard

issue weapon for the Russian military. Alternate fire is 3-round burst.

 

Meyer Bullpup

Capacity: 30 rounds

Damage: High

Range: High

Ammunition: 5.56 mm

Zoom: Up to x3

Compact and highly accurate assault rifle. Carrying handle features a

telescopic sight. Alternate fire is fully automatic.

 

Mustang MAR-4

Capacity: 30 rounds 

Damage: High

Range: High

Ammunition: 5.56 mm

Zoom: Up to x2

Fast-firing assault carbine manufactured by Mustang Industries for the US

military. Alternate fire is 3-round burst.

 

 

 

 

Mustang MAR-4GL

Capacity: 1 round

Damage: Very High

Range: High

Ammunition: 40 mm 

Zoom: None

A MAR-4 carbine with an under-barrel single-shot grenade launcher. Alternate

fire is HE grenade.

 

Frinesi Special 12

Capacity:  8 rounds

Damage: High

Range: Low

Ammunition: 12 gauge 

Zoom: None

Shotgun capable of pump-action or automatic fire Inaccurate at a distance and

slow to reload, but powerful.

 

Suisse SSR 4000

Capacity: 5 rounds

Damage: High

Range: Very high

Ammunition: 7.62 mm

Zoom: Up to x5

Superbly accurate sniper rifle with silencer and telescopic sight. Designed

for covert missions, the bolt action makes it slow to fire and reload.

 

Deutsche SA90

Capacity: 20 rounds 

Damage: High

Range: Very high

Ammunition: 7.62 mm

Zoom: Up to x5.5

Automatic sniper rifle with powerful sights. Capable of semi-automatic fire,

this is designed for military use.

 

GL 40

Capacity: 1 round

Damage: Very high

Range: High

Ammunition: 40 mm 

Zoom: Up to x2

Single-shot grenade launcher. Usually these grenades explode on impact, but

on alternate fire they explode after a five second delay.

 

RL 22

Capacity: 1 round

Damage: Very high

Range: Very high

Ammunition: Rockets

Zoom: Up to x2

Disposable anti-tank rocket launcher. Very damaging but must be discarded

after single use.

 

 

 

 

AT 420 SENTINEL

Capacity: 4 rounds

Damage: Very high

Range: Very high

Ammunition: Missiles

Zoom: Up to x4

Multi-tube missile launcher designed for use against armored vehicles or

helicopters. Once fired, user guides missile by pointing laser dot at desired

target. Alternate fire is unguided fully automatic.

 

Sticky Grenade

Small explosive devices which can be attached to most surfaces, and which

detonate with great force after 5 seconds.

 

Stun Grenade

These are used to disorient and subdue targets rather than do any permanent

damage, generating 1,000,000 candela of light and 175 decibels of noise. This

will cause 5-15 seconds of disorientation to anyone within a 10-meter radius.

 

Frag Grenade

Fragmentation grenade with a time-delay fuse. On detonation, the blast and

shockwave will effect an area of 15m radius.

 

Watch: Stunner

Capacity: 100

Damage: Stun

Range: Low

Ammunition: Recharges

Fires an ultraviolet laser beam down which an electrical current is passed.

Target is immobilized but suffers no lasting damage. Power cell recharges

automatically.

 

Watch: Dart

Designed to look like a normal wristwatch, this is actually a concealed dart

gun activated by nerve impulses from the wrist muscles. It is intended for

covert infiltration missions, and fires small tranquilizer darts capable of

dropping a fully-grown man on the spot.

 

Watch: Laser

A short-range cutting laser is built into the watch. The beam will cut

through most materials but rapidly depletes the watch's power cell.

 

Watch: Grapple

The watch contains a miniature grappling hook with 50' high-tensile

microfilament able to support 800 lbs. Zoom: up to x4.

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Last updated by kirby007, 22nd April

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Quick Details

Franchise(s)
James Bond
Developer(s)
2n Productions
Publisher(s)
Electronic Arts
Key People
David Luoto
David Whittaker
Harald Seeley
Hunter Smith
John Botti
Martin Hollis
Rob Hubbard
Tim Wilson
Jason Greenberg
Neil Haldar
Release Dates
Nintendo 64

Oct 17, 2000

Dec 8, 2000

PlayStation

Nov 6, 2000

Nov 17, 2000

Game Boy

Sep 11, 2001

Sep 28, 2001

Genre Action

Page Contributors

View all →

66 points kirby007

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  • Details
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