Square Enix Europe CEO Phil Rogers has said that the concept of using crowdfunding to localize more of the company's games in the West is a "really interesting idea" and that he would "love to try and work with that."
"It's a topic that comes up a lot, and we understand why it does," said Rogers in an interview in the latest issue of GameInformer, as reported by GameSpot. "To a great extent, in a really positive way, we're absolutely humbled that we have this loyal and dedicated fanbase that wants to give us the feedback. We're constantly working with the teams in Tokyo to show them this and to work with them there. The simple truth is that in some ways the development process and the tools, it's not always an easy undertaking to reopen a game and add localization subsequently."
"But I think as we go forward, with the way the group is working, technically, and the way it's now thinking globally, I'm really hoping that in the next 10 years, localization is seen as pleasing all our fans, because it's truly global and the methods in which we can localize now are vastly improved."
He was later asked directly about crowdfunding and if it could be used to help localize more Square Enix games in the future.
"I think it's a really interesting idea," he added. "I would love to try and work with that, to find a way, because ultimately we want to satisfy the demands of the fans."
"I think also, our fans are very rational. They understand, and if we explain things, they often go, 'Oh, I get that now. Thanks for explaining.' They know it's complex, or very expensive, and it's not as simply as you say as using Google Translate."
Source:
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