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Enchantress (DotA 2)

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Enchantress (DotA 2) - Enchantress Skills

This page details each of Enchantress's abilities/skills.

First Ability

Untouchable [Keybind: Q]
Ability
Passive
Enchantress beguiles her enemies, slowing their attacks when she is attacked. Lasts 4 seconds.
  • Duration: 4
  • Attack Speed Slow: 30/60/90/120
Lore: After attacking Aiushtha, most opponents are overwhelmed with guilt having attacked such a natural beauty.
  • Is blocked by Spell Immunity.
  • Can be purged.
  • Illusions possess it.
  • All units who directly attack or cast targeted spells (not area of effect spells) on the Enchantress will be slowed.
  • The slow will be applied in the attacking unit when he commences his attack, not when he actually damages the Enchantress.
  • In DotA, this ability is blocked by Linken's Sphere but it is not in Dota 2. The change appears to be intended.

Second Ability

Enchant [Keybind: W]
Ability
Target Unit
Enchantress charms an enemy, bringing it under her control (if a creep) or slowing it (if a hero).
  • Range: 700
  • Duration: 5.5
  • Enchant Duration: 80 seconds
  • Movement Speed Slow: 20%/30%/40%/50%
  • Cooldown: 30/25/20/15
  • Mana Cost: 65
Lore: A true steward of the forest, Aiushtha befriends all within it - from lowly trolls to powerful centaurs.
  • llusions can be converted. Converted Phantom Lancer illusions can proc more illusions.
  • Enemy-controlled creeps, such as Necronomicon creeps, can be converted.
  • Is blocked by Linken's Sphere.
  • Is blocked by Spell Immunity.
  • Effects on slowed heroes can be purged.

Third Ability

Nature's Attendants [Keybind: E]
Ability
No Target
A cloud of wisps heals Enchantress and any friendly units nearby. Lasts 10 seconds.
  • Heal Per Second Per Wisp: 10
  • Radius: 275
  • Duration: 10
  • Number Of Wisps: 3/5/7/9
  • Cooldown: 45 seconds
  • Mana Cost: 125/140/155/170
Lore: Whimsical spirits of the woods possess a healing power that is quite subtle, but gains strength in numbers.
  • Units with full HP will not be selected for the heal.
  • Cannot be purged.
  • Can heal units with spell immunity.
  • Even when Enchantress dies, Nature's Attendants will still heal Allies for the rest of the duration.
  • Total heal: 300/500/700/900

Ultimate Ability

Impetus [Keybind: R]
AbilityAffectsDamage
Auto-Cast Enemy Heroes Pure
Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is. The farther the target, the greater the damage dealt.
  • Range: 550 (740 with Aghanim's Scepter)
  • Distance Traveled Dealt In Damage: 15%/20%/25%
  • Damage Cap: 375/500/625
  • Mana Cost: 55/60/65
Lore: While Aiushtha favors peaceful means, she is capable of a magical onslaught from a distance, her spears gaining energy from the natural life around her.
  • Is considered a unique attack modifier.
  • Ability can be targeted on spell immune units, but will not damage them.
  • The damage is capped at 2500 distance (375/500/625 bonus pure damage)
  • Distance to target is measured when projectile hits, meaning that running away from the target after using Impetus will increase the damage dealt.
  • While holding Aghanim's Scepter, Enchantress can outrange towers.

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Last updated by Machina, 25th September

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Quick Details

Portrayed by
Gin Hammond
Alternative name(s) Bambi, Ench, Aiushtha
Full name Aiushtha, the Enchantress

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