This page details each of Outworld Devourer's abilities/skills.
First Ability
Second Ability
| Astral Imprisonment [Keybind: W] | |||||
![]() |
| ||||
| Places a target allied or enemy hero into an astral prison. The hidden hero is invulnerable and disabled. When cast on an enemy Hero, Harbinger temporarily steals intelligence from that hero. | |||||
| |||||
| |||||
Third Ability
| Essence Aura [Keybind: E] | |||||
![]() |
| ||||
| Whenever nearby allied Heroes or Outworld Devourer itself casts a spell, it gains a chance to restore a percentage of its mana pool. Outworld Devourer also passively gains a bonus to its base mana pool. Several skills with no cooldown and toggled spells cannot trigger Essence Aura. | |||||
| |||||
| |||||
Ultimate Ability
| Sanity's Eclipse [Keybind: R] | |||||||
![]() |
| ||||||
| Deals damage to enemy Heroes in an area of effect based on the difference between Harbinger and the affected Hero's intelligence. If the intelligence difference is under a threshold, the affected Hero loses 75% of its current mana. Sanity's Eclipse can hit units trapped in Astral Imprisonment. If an enemy hero has the same or higher Intelligence than Outworld Devourer, Sanity's Eclipse has no effect. | |||||||
| |||||||
| |||||||



