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Tusk (DotA 2)

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Tusk (DotA 2) - Tusk Skills

This page details each of Tusk's abilities/skills

First Ability

Ice Shards [Keybind: Q]
AbilityAffectsDamage
Target Point Enemies Magical
Tusk compresses 5 shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. Once the ball reaches its maximum range the shards are released, creating a barrier that lasts for 5 seconds.
  • Range: 1800
  • Radius: 200
  • Duration: 7 seconds
  • Damage: 70/140/210/280
  • Cooldown: 18/16/14/12
  • Mana Cost: 120
Lore: In the frozen tundra near the Barrier, after the last sun of autumn has set, ice can form with alarming speed.
  • Creates an impassable barrier.
  • The shards no longer destroy trees when they are created.
  • The damage is blocked by Spell Immunity but the shards still form.

Second Ability

Snowball  [Keybind: W]
AbilityAffectsDamage
Target Unit Enemies Magical
Tusk begins rolling into a snowball, automatically gathering allied Heroes within a 100 radius.

Allies within a 400 radius can also be added to the snowball by right-clicking them. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its speed and damage.

  • Range: 1250
  • Launch Time: 4
  • Gather Radius: 100 Auto gather/400 Manual gather
  • Stun Duration: 0.5/0.75/1/1.25
  • Damage: 80/120/160/200
  • Bonus Damage Per Ally: 20/30/40/50
  • Bonus Speed Per Ally: 100
  • Cooldown: 21/20/19/18
  • Mana Cost: 75
Lore: Tales are still told of the wild feat that ended the grand brawl at White Fields.
  • Allies can click in the snowball to jump into it.
  • The snowball moves at 150% of Tusk's movement speed plus the number of allied Heroes inside times 75, making for an (estimated) maximum speed of 1083 (Assuming Meepo clones do not contribute).
  • Is blocked by Spell Immunity.
  • Total damage outputs assuming all allied Heroes are gathered: 160/240/320/400
  • The snowball destroys trees.
  • Doesn't carry Illusions, but will carry Meepo clones and other units that Tusk controls.
  • The snowball stops chasing its target after 3 seconds. It cannot be disjoint by invisibility or blinking for the 3 second duration.
  • The snowball grows bigger the longer it travels.
  • While inside the snowball, units are invulnerable and unable to attack and use items. Tusk can cast spells while the snowball is charging, but not while it's moving. Other units cannot cast spells at all during snowball.
  • If Tusk gets teleported while in the snowball, it breaks.
  • The snowball will always follow its target. If vision of the target is lost, the snowball will not appear to follow it. This can cause Tusk to appear in a slightly different position to where the snowball apparently ended.

Third Ability

Frozen Sigil [Keybind: E]
AbilityAffects
No Target Enemies
Tusk summons a Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a snowstorm which slows all enemy units within 600 range.
  • Radius: 600
  • Duration: 30
  • Movement Speed Slow: 10%/15%/20%/25%
  • Attack Speed Slow: 30/40/50/60
  • Cooldown: 50 seconds
  • Mana Cost: 75
Lore: The chill of home!
  • If no order is given, the Sigil will follow Tusk.
  • Requires 3/3/4/4 hero attacks or 12/12/16/16 other attacks to kill it.
Frozen Sigil
Duration 30
Hit Points 3/3/4/4
Armor 0
Movement Speed 310
Sight Range 400/400
Gold Bounty 90/100/110/120
Experience Bounty 0

Ultimate Ability

Walrus PUNCH! [Keybind: R]
AbilityAffectsDamage
Enemy Target/Auto-Cast Enemies Physical
Tusk connects with his mighty Walrus Punch, a critical strike so powerful it launches its victim into the air. The victim is slowed upon landing.
  • Air Duration: 1
  • Slow Duration: 2/3/4
  • Movement Speed Slow: 40%
  • Critical Multiplier: 350%
  • Buff Duration: 10 seconds
  • Cooldown: 20/16/12
  • Mana Cost: 50/75/100
Lore: It never matters who throws the first punch, only who throws the last.
  • Walrus Punch cannot miss.
  • Disable works on spell immune units.
  • If Tusk doesn't land an attack during the buff duration, the bonus is lost.

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Last updated by Machina, 23rd December

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Quick Details

Portrayed by
Tom Chantler
Alternative name(s) Ymir, Tuskar
Full name Ymir, the Tusk

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68 points Machina

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