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Ember Spirit (DOTA 2)

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Ember Spirit (DOTA 2) - Ember Spirit Skills

This page details Ember Spirit's abilities/skills.

First Ability

Searing Chains  [Keybind: Q]
AbilityAffectsDamage
No Target Enemies Magical
Xin unleashes up to 2 fire bolas that wrap around nearby enemies, anchoring them in place and dealing damage each second.
  • Radius: 400 
  • Duration: 1/2/2/3
  • Damage per second: 40/60/80/100
  • Cooldown: 14/12/10/8 seconds
  • Mana Cost: 110
Lore: Xin's harshest lessons often employed the use of red-hot chains.
  • Is not blocked by Linken's Sphere
  • Is blocked by Spell Immunity
  • Does not affect invisible units
  • Randomly chooses its targets
  • Interrupts channeling
  • Deals damage once every second

Second Ability

Sleight of Fist [Keybind: W]
AbilityAffectsDamage
Target Point Enemies Physical
Xin dashes around with blazing speed, attacking all enemies in the targeted area and returns to where he was standing after. You deal 50% less damage to creeps. You are invulnerable during this process. Takes 0.2 seconds to attack per unit.
  • Bonus damage to heroes: 20/40/60/80
  • Radius: 250/350/450/550
  • Cast Range: 700
  • Cooldown: 30/22/14/6
  • Mana Cost: 50
Lore: The studied warrior must whip and weave through its enemies, burning each without pause.
  • Is not blocked by Linken's Sphere
  • Is not blocked by Spell Immunity
  • Targets are determined when the ability is cast
  • A regular attack is done to each target every 0.2 seconds
  • Any attack modifier that Ember Spirit has will be applied normally to each target
  • Hits enemies/neutrals in the AoE, even if they're in fog
  • Hits enemies that are targeted, even if they leave the AoE (by teleport, blink, etc.)

Third Ability

Flame Guard [Keybind: E]
AbilityAffectsDamage
No Target Self Magical
Xin surrounds himself with a ring of fire that consumes incoming magic damage, leaving him unharmed. Deals damage per second in a 400 radius. If the shield is dispelled, the damage per second buff goes away.
  • Radius: 400
  • Damage per second: 30/40/50/60
  • Damage absorbed: 50/200/350/500
  • Duration: 8/12/16/20
  • Cooldown: 35
  • Mana Cost: 80/90/100/110
Lore: An enemy should never be allowed to approach without difficulty.
  • Is not blocked by Linken's Sphere
    • Is blocked by Spell Immunity
    • Magic damage reduction is calculated before any other reductions
    • Can deal up to 240/480/800/1200 possible damage for the whole duration
    • Deals damage every 0.2 second

Ultimate Ability

Fire Remnant [Keybind: R]
Ability
Target Point
Xin charges himself with the energy to create a Fire Remnant every 35 seconds, with a max of 3 charges. Releasing a charge, sends a Fire Remnant that runs to the targeted point at 2.5 times your speed. Xin can use his secondary ability to dash out to each remnant's location, detonating them for area of effect damage, and arriving at the one he targeted last. Remnants last 45 seconds or until you fuse with them. The remnant placing ability is limited by charges and not cooldown or manacost. The secondary ability lets you target a location closest to whichever Remnant you want to choose. Xin will then dash out going through each remnant, arriving at the selected remnant last. Each Remnant you go through causes it to detonate, dealing damage in the area around it.
  • Remnant Charges: 3
  • Remnant Charge Replenish Time: 35 seconds
  • Remnant Duration: 45 seconds
  • Remnant Cast Range: 1500
Lore: By the spirit's power are Xin's teachings spread anew.
  • Starts with 3 charges (the maximum), and replenishes a charge every 35 seconds.
  • Fire Remnants move to where you targeted them at 2.5X your speed

Activate Fire Remnant [Keybind: D]
AbilityAffectsDamage
Target Point Enemies Magical
Target the Fire Remnant to arrive at. You dash through all other Fire Remnants, and end up at the one you targeted, exploding them for area of effect damage.
  • Damage: 100/150/200
  • Radius: 450
  • Mana Cost: 150
Lore: With blazing speed does a spirit fly!
  • Damage is blocked by Spell Immunity
  • Is not blocked by Linken's Sphere
  • You move to each Fire Remnant at 1300 movement speed, or in 0.4 seconds, whichever is faster
  • 150 mana per use, not per Fire Remnant
  • Breaks trees that Ember Spirit collides with while dashing

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Last updated by Machina, 25th September

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Quick Details

Portrayed by
Dave Fennoy
Species/Race Spirit
Alternative name(s) Xin, ES
Full name Xin The Ember Spirit
Occupation Warrior, Poet

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