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Gameboy Gallery - Flagman

Objective

To copy the order of flags held up by the CPU as the order gets progressively longer, by making the person hold up the same flags.

Controls

Control Function
A No Use
B No Use
Up Hold up the '1' Flag
Down Hold up the '3' Flag
Left Hold up the '4' Flag
Right Hold up the '2' Flag
Start Pauses Game
Select No Use

Gameplay

The CPU will hold up a single flag. Press the appropriate button to hold up the same flag (refer to controls above). The CPU will then hold up the flag again, followed by a random flag. You must then copy the pattern. Each time you get it correct, the CPU will add another flag to the pattern. This continue until you make three mistakes. Mistakes are made by entering the wrong pattern. You can also make a mistake by not entering anything at all after a certain amount of time. You earn a point each time you complete a whole pattern. That means that it is very hard to earn points in this mini-game without cheating and difficulty increases exponentially.

Hints & Tips

  • Well... you *can* pause this game. As the CPU holds a flag up, simply write   it down so that you can refer to it later. Just add a flag to the list as the CPU does and use it as a reference tool.
  • Try and split the numbers into parts and try and group them into patterns   etc. Basically all of those memory tricks you employ in real life.
  • Make sure you've held up a flag before moving onto the next one. You get a fair amount of time to hold up the flags, so there isn't an extreme need to be super fast.

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Last updated by RedIsPoetic, 8th October

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Quick Details

Developer(s)
Nintendo
Publisher(s)
Nintendo
Release Dates
Game Boy

Apr 27, 1995

Genre Misc

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19 points RedIsPoetic

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