Various Cheats and Hints
Extra options
In the Options screen press L1 L2 R1 or R2
Hyper blaster
If you have Konamis old game gun plug it in to controler port 2 before you start the game Load up the game in your inventory you will now have the hyperblaster NOTE To use it its almost better to have two players one to control the gun and one to control Harry
Hospital doors
In the third floor of hospital area are two doors with three panels of push buttons over each one Read the two pictures at the far end of the room Use the quotCameraquot that you already should have found on each of the pictures This will reveal the necessary patterns that need to be redrawn on the pushbutton panels This opens the respective door and allows the game to proceed
Hyper Blaster
The Hyper Blaster is obtained by unlocking the UFO ending detailed below Note Channeling stone shows up on the Game Ending screen not this weapon The channeling stone is another possible item in the convenience store in Next Fear mode if the game is completed with a Good rating To get the UFO ending with it and subsequently the Hyper Blaster immediately in the Next Fear mode use the item at these locations
Old Silent Hill On the roof of the Alternate School
Alternate Central Silent Hill Right outside the hospital before fighting the MothAdul Grub
Resort Area Normans Motel in front of the apartments
Alternate Resort Area On the bridge of the boat
Alternate Resort Area Roof of lighthouse
Zodiac Room
In the room with the Zodiac Signs click the digit according to the amount of limbs in the picture from left to right Sagitarrius6 Taurus4 Gemini8
True ending
Successfully complete the game with the best ending to get the Channeling Stone You have to use this item in five different locations to get the true secret ending
1 On the roof of the quotAlternate Schoolquot
2 In the hotel parking lot
3 The cabin of the boat
4 Outside the entrance of the quotAlternate Hospitalquot
5 On top of the lighthouse
Unlocking the Grim Reapers door
To unlock the Grim Reapers door in quotnowherequot type ALERT on the panel next to the door
Saving Cybil Bennet on the carousel
Walk up to Cybil at the very start of the fight while your energy is full She should slap you Immediately after she slaps you splash her with the quotred liquidquot to save her saving valuable time Note The red liquid is found in the quotnormalquot hospital on the floor next to the administrators desk
Getting the katana
Complete the game with the good ending to receive the katana Save then begin the game again Play through until reaching the first house that was entered in old Silent Hill Go to the door that was previously locked in the hallway to find the katana Completing the game with the good ending will also allow access to the channeling stone
Bathroom teleporters in school
Enter and exit the girls bathroom in the second part of the school through the clock tower The game will transport your character to the second floor bathroom which is closed off along with the mens second floor bathroom from the rest of the second floor hallway There are two boxes of handgun ammunition and one box of shotgun shells in the second floor mens bathroom After collecting them enter and exit the girls bathroom on that floor to return to the first floor
Telling Dr Kaufmann about drugs
When you are doing the things that Kaufmann left in the pool hall go to the Indian Runner Store enter the combination 0473 and go inside Move around the counter stand in front of the white drawer and press X Answer quotYesquot to open it Go all the way back behind the counter Use the quotSafe Keyquot on the safe that is down by your feet It will open and reveal three bags of drugs You can not take them Talk to Kaufmann to mention them to him
Nurse Center puzzle
You must solve a puzzle to open a door The door itself has four open slots and four full slots
1 white 2
black orangered
3 purple 4
Clues to solve the puzzle can be found in the poem
clouds flowing over a hill
sky on a sunny day
tangerines that are bitter
lucky fourleafclover
violets in the garden
dandelions along a path
unavoidable sleep time
liquid flowing from a slashed wrist
The red block goes in slot one the blue block goes in slot two the yellow block goes in slot three and the green block goes in slot four