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Clash of Clans

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    • Getting Started
    • Level 1: Payback
    • Level 2: Goblin Forest
    • Level 3: Goblin Outpost
    • Level 4: Rocky Fort
    • Level 5: Goblin Gauntlet
    • Level 6: Cannonball Run
    • Level 7: Two Smoking barrels
    • Level 8: Gold Rush
    • Level 9: Maginot Line
    • Level 10: Rat Valley
    • Level 11: Brute Force
    • Level 12: Gobbotown
    • Level 13: M Is For Mortar
    • Level 14: Megablaster
    • Level 15: Immovable Object
    • Level 16: Fort Knobs
    • Level 17: Watchtower
    • Level 18: Fools Gold
    • Level 19: Thoroughfare
    • Level 20: Bouncy castle
    • Level 21: Fikova
    • Level 22: Gobbo Campus
    • Level 23: Danny Boy
    • Level 24: Ommahha Beech
    • Level 25: Walls Of Steel
    • Level 26: Sicilian Defense
    • Level 27: Obsidian Tower
    • Level 28: Arrow Head
    • Level 28 Bonus: Killer Cannon
    • Level 29: Red Carpet
    • Level 30: Natural defense
    • Level 31: Steel Guantlet
    • Level 32: Queens Gambit
    • Level 33: Full Frontal
    • Level 34: Chimp In Armor
    • Level 35: Faulty Towers
    • Level 36: Point Man
    • Level 37: Triple A
    • Level 38: Goblin Picnic
    • Level 39: Bait 'n Switch
    • Level 40: Collateral Damage
    • Level 41: Choose wisely
    • Level 42: Mega Evil
    • Level 43: Crystal Crust
    • Level 44: Cold As Ice
    • Level 45: Jump Around
    • Level 46: Kitchen Sink
    • Level 47: Rolling terror
    • Level 48: Megamansion
    • Level 49: PEKKA's Playhouse
    • Level 50: Sherbet Towers
    • Level 51: Sherbet Towers (No PEKKA)
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Clash of Clans - Getting Started

Beginner's Tips

  • First Timers - Don't worry, your buildings will come back.  You don't have to worry about actually losing anything structural - only gold and elixir.  When you log back onto the game, you'll see that you've been attacked, lots of buildings will be in ruin, and in about 20 seconds, they will have "powered back up" and you're off and running again.
  • Watch your grid - After you place an item on the screen, you'll see a highlighted area around your village.  This is an area the enemy cannot start within so be sure you don't leave any holes by placing structures too far apart.
  • The edge won't save you - Buidling your village close the edge of the screen doesn't stop attackers from starting in the surrounding green area.  You still have to defend from all directions.
  • Huddle - Build your village close together to take advantage of keeping all things under protection of your weapons. Ensure that you have different types of weapons covering each other in case you're attacked from the ground or the air (e.g., canon = ground, air defense = air, and archers = both.)

Intermediate Guide

  • Power in numbers - Once you've rebuilt your clan castle and joined a clan, be sure to fill it by requesting troop donations before you log off. While soilders in your army camps are only good for attacking, the troops in the clan castle can also defend your village. When you select the clan castle, you'll see a threshold radius appear (much like with other weapons) that shows you when those troops will be deployed. Take advantage of the extra troops for defense. It's one of the big benefits in being in a good clan.
  • Sacrafice the Town Hall - If you've already got your third builder and you're not part of one of the top clans, you're probably not that concerned with trophies and are more interested in farming for gold and elixir. By placing the Town Hall outside of your walls you'll make it enticing for attackers to go after it. When they destroy it, it will give them an automatic victory with one star. It will also give you an automatic shield. Your goal here is to protect the gold and elixir storage and not worry about wins and losses. Once you've built a killer base, you can worry about going for the trophies.
  • 40% destroyed is 100% good - Place non gold and elixir holding (storage, mines, and pumps) outside your walls to allow them to be destroyed. Much like destroying the Town Hall, if the attacker destroys 40% of your buildings, you'll get a longer shield without actually giving up any resources.

Pro Tips

  • Train your next army - Before you log off, fill up your army camps with an attacking army.  The game used to kill those troops if the base was destroyed during an attack but now they will all survive the attack.  You might as well invest as much elixir into a usable set of troops as you can.
  • Stock up - Also, once your camps are full, train as many wallbreakers as you can in each barrack.  While they're not the most expensive, they are the most expensive per housing space (i.e., level 5 wallbreaker = 3,000 for 1 housing space so 3k/space and a level 3 P.E.K.K.A = 50,000 for 25 housing spaces, so 2k/space.)  This will take elixir out of play for raiding armies who can only go after your pumps and storage. You can untrain them when you return to get the borrowed elixir back in your storages to spend elsewhere.

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Clash of Clans Walkthrough

Getting Started

Level 1: Payback

Level 2: Goblin Forest

Level 3: Goblin Outpost

Level 4: Rocky Fort

Level 5: Goblin Gauntlet

Level 6: Cannonball Run

Level 7: Two Smoking barrels

Level 8: Gold Rush

Level 9: Maginot Line

Level 10: Rat Valley

Level 11: Brute Force

Level 12: Gobbotown

Level 13: M Is For Mortar

Level 14: Megablaster

Level 15: Immovable Object

Level 16: Fort Knobs

Level 17: Watchtower

Level 18: Fools Gold

Level 19: Thoroughfare

Level 20: Bouncy castle

Level 21: Fikova

Level 22: Gobbo Campus

Level 23: Danny Boy

Level 24: Ommahha Beech

Level 25: Walls Of Steel

Level 26: Sicilian Defense

Level 27: Obsidian Tower

Level 28: Arrow Head

Level 28 Bonus: Killer Cannon

Level 29: Red Carpet

Level 30: Natural defense

Level 31: Steel Guantlet

Level 32: Queens Gambit

Level 33: Full Frontal

Level 34: Chimp In Armor

Level 35: Faulty Towers

Level 36: Point Man

Level 37: Triple A

Level 38: Goblin Picnic

Level 39: Bait 'n Switch

Level 40: Collateral Damage

Level 41: Choose wisely

Level 42: Mega Evil

Level 43: Crystal Crust

Level 44: Cold As Ice

Level 45: Jump Around

Level 46: Kitchen Sink

Level 47: Rolling terror

Level 48: Megamansion

Level 49: PEKKA's Playhouse

Level 50: Sherbet Towers

Level 51: Sherbet Towers (No PEKKA)

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653 ratings

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Quick Details

Developer(s)
Supercell
Publisher(s)
Supercell
Release Dates
iOS

Aug 2, 2012

Aug 2, 2012

Genre Strategy

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  • Walkthrough
    • Getting Started
    • Level 1: Payback
    • Level 2: Goblin Forest
    • Level 3: Goblin Outpost
    • Level 4: Rocky Fort
    • Level 5: Goblin Gauntlet
    • Level 6: Cannonball Run
    • Level 7: Two Smoking barrels
    • Level 8: Gold Rush
    • Level 9: Maginot Line
    • Level 10: Rat Valley
    • Level 11: Brute Force
    • Level 12: Gobbotown
    • Level 13: M Is For Mortar
    • Level 14: Megablaster
    • Level 15: Immovable Object
    • Level 16: Fort Knobs
    • Level 17: Watchtower
    • Level 18: Fools Gold
    • Level 19: Thoroughfare
    • Level 20: Bouncy castle
    • Level 21: Fikova
    • Level 22: Gobbo Campus
    • Level 23: Danny Boy
    • Level 24: Ommahha Beech
    • Level 25: Walls Of Steel
    • Level 26: Sicilian Defense
    • Level 27: Obsidian Tower
    • Level 28: Arrow Head
    • Level 28 Bonus: Killer Cannon
    • Level 29: Red Carpet
    • Level 30: Natural defense
    • Level 31: Steel Guantlet
    • Level 32: Queens Gambit
    • Level 33: Full Frontal
    • Level 34: Chimp In Armor
    • Level 35: Faulty Towers
    • Level 36: Point Man
    • Level 37: Triple A
    • Level 38: Goblin Picnic
    • Level 39: Bait 'n Switch
    • Level 40: Collateral Damage
    • Level 41: Choose wisely
    • Level 42: Mega Evil
    • Level 43: Crystal Crust
    • Level 44: Cold As Ice
    • Level 45: Jump Around
    • Level 46: Kitchen Sink
    • Level 47: Rolling terror
    • Level 48: Megamansion
    • Level 49: PEKKA's Playhouse
    • Level 50: Sherbet Towers
    • Level 51: Sherbet Towers (No PEKKA)
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