Daylight is a first-person survival horror game that features procedurally generated environments with in bone-chilling detail for a unique experience each time, allowing for limitless replayability and unpredictability.
You awake, trapped in an abandoned hospital. Your only source of light is your phone. You hit a dead-end and must turn around, but behind you lurks an eerie presence and strange noises...
Unique Playthroughs
Daylight is designed to encourage the player to play the game more than once. Whilst a single run through of the game could last you just 30 minutes to an hour, all the answers to your questions will not be answered. In order to fully reveal the game's story you must play through the game multiple times.
To encourage multiple playthroughs without boredom, the developers have made the levels - and indeed the entire hospital - procedurally generated. This means that no two instances of the game will be identical.
Navigation in the Dark
There are no weapons in Daylight, and no combat to speak of. The only tools you have access to in the game are your mobile phone and flares.
Your mobile phone acts as both a flashlight - enabling you to make your way through the levels - and as a UV light, which allows you to retrace your steps should you ever get lost.
Flares, meanwhile, act as your only means of defence against your pursuer. Since there is no combat, whenever you encounter a pursuer you must either run away or scare it away by lighting a flare.