![]() | Biography |
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Ambra long served within the Jennerit Silent Sisters - priestesses who weaved secrets of the stars into prolonged life called "Sustainment". Betrayed by Rendain, Ambra now fights with the Battleborn, healing her allies and devastating foes with localized solar anomalies. |
Characteristics | ||
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Versatile | Healer | Complex |
Normal Abilities
Staff of Radiance | Ambra's Staff of Radiance drains health from a targeted enemy, returning 30% of the damage dealt to herself. |
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Scorching Strikes | Ambra unleashes a series of melee strikes, spending Heat generated by her staff to do up to 38 extra damage per hit. |
Special Abilities
Sunspot | Summon a Sunspot that does 56 damage a second to nearby enemies at the cost of its own health, exploding if touched. 750 health. Up to 2 active at once. |
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Solar Wind | Channel a fiery wind that damage enemies in front of you. Solar Wind lasts up to 3 seconds, doing 84 damage per second. |
Extinction Event | Calls down a meteor at a targeted location, dealing 450 damage and leaving a scorching area of effect, dealing 300 damage over 5 seconds. |
Flame Shield | When Ambra's health falls below 20%, she is protected by a Flame Shield for 4 seconds that provides 450 Overshield. 30 second Cooldown. |
Helix
1 | Sunspotter | Illumination |
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Enemies linked to a Sunspot take increased damage from other sources. This effect stacks across Sunspots. +10% Damage | Solar Wind catches enemies on Fire, doing damage over time. 42 Damage Per Second for 3 Seconds | |
2 | Blessing of the Sun | Solar Burst |
Sunspots transfer their health to nearby allies, healing friendly Battleborn over time. +47 Health Per Second | Sunspots explode with a damaging area of effect when triggered by nearby enemies. | |
3 | Ceremonial Sacrifice | Blood Drive |
Ambra's Staff of Radiance can be used to transfer health to a targeted ally at the cost of her own life force. Health cost is +30% of healing done. | Increases the amount of life stolen from enemies through Ambra's Staff of Radiance. +20% Life Steal | |
4 | Radiant Gale | Searing Wind |
Enemies hit by Solar Wind are blown away, being repeatedly Knocked Back. | Solar Wind deals more damage, the closer Ambra is to her target. Up to +100% damage | |
5 | Cauterization | Flame Burst |
Ambra gains increased speed when her Flame Shield is active. +60% Movement Speed | Ambra’s Flame Shield explodes on expiry, damaging nearby enemies. +280 Damage | |
6 | Agile Anomaly | Solar Storm |
Sunspots can link to stealthed characters and have increased range. +50% Distance and Reveal Stealth | Decreases Solar Wind’s cooldown time. - 20% Cooldown Time | |
7 | Flame Staff | Radiant Spear |
The extra damage that Ambra's Scorching Strikes does through the expenditure of Heat is gained as Health. | Transforms Ambra's staff into a spear, capable of releasing all of its built up Heat in a singular, devestating impact. | |
8 | Bask in the Light | Fan the Flames |
Enemies are slowed when they break form a Sunspot's beam. +3 Second Slow | Increases the health of Ambra's Sunspots. +50% Sunspot Health | |
9 | Howling Wind | Sweltering Wind |
Increases Solar Wind’s area of effect. +40% Area-of-Effect Radius | Increases Solar Wind’s damage. +15% Damage | |
10 | Shockwave | World's End |
On impact, Extinction Event stuns nearby enemies. | Extinction Event’s smoldering remains last longer. +180 Damage over 3 seconds |