Nate Wells got his first gaming credit for building levels, some voice work and working on cut-scenes on Thief: The Dark Project. He later joined Irrational Games to work on System Shock 2 as 3D Artist. Other credits include his work as Art Director on SWAT 4, BioShock and BioShock Infinite.
Wells left Irrational in August 2012 for a new job on the other side of the country at Naughty Dog.
