Nate Wells got his first gaming credit for building levels, some voice work and working on cut-scenes on Thief: The Dark Project. He later joined Irrational Games to work on System Shock 2 as 3D Artist. Other credits include his work as Art Director on SWAT 4, BioShock and BioShock Infinite.
Wells left Irrational in August 2012 for a new job on the other side of the country at Naughty Dog.
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Latest Games
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SWAT 4 (2005)
Developed by Irrational Games for WIN
SWAT 4 is a shooter game developed by Irrational Games and released on Microsoft Windows.3.815 -
System Shock 2 (1999)
Developed by Irrational Games, Looking Glass Studios for WIN
System Shock 2 is a role playing game designed by game developer Ken Levine and developed by Irrational Games and Looking Glass Studios for the PC.4.385
Nate Wells Brainwaves
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21st April, 0 replies
Last of Us Lead Artist Leaves Naughty Dog
Nate Wells, lead artist on The Last of Us, has left Naughty Dog to move to Giant Sparrow. He had been...