I recently had the chance to speak with the senior producer and founder of Serellan about their upcoming tactical shooter, Takedown: Red Sabre. A Kickstarter funded project that met its goal back in April 2012, the team behind the game was looking to make a core game for a core audience. No disrespect to the AAA shooter of the Call of Duty mold, but they really wanted to take a more realistic approach to combat. The team has since been working on their Alpha build and continue to showcase their progress with their community of Kickstarter backers for feedback.
The game is mission based, rather than story based, so the focus of the game is squarely on gameplay and tactics, rather than characters or plot. There are no items to unlock. However, this makes perfect sense as you are playing as a team of elite soldiers who were smart enough to bring what they needed along for the mission...
Source:
gamrreview.com/preview/90182/…Trending Articles
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