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Iwata Explains Why Nintendo Won't Work on Rival Platforms

9th August, 0 replies

Satoru Iwata, Nintendo, Nintendo 3DS, Wii U, Peter Molyneux
0

This June, Eidos life president Ian Livingstone stated that, "Nintendo should have their IP on every platform... Otherwise a whole generation of young people will miss out on their games."

Of course, this was just wishful thinking on the part of Livingstone (and Peter Molyneux, funnily enough) There's no way that Nintendo would ever really do anything like this - despite making a loss on sales of the Wii U.

Surprisingly, though, Nintendo president Satoru Iwata actually did address the point in a discussion with CVG.

"If I was to take responsibility for the company for just the next one or two years, and if I was not concerned about the long-term future of Nintendo at all, it might make sense for us to provide our important franchises for other platforms, and then we might be able to gain some short-term profit," Iwata said. "However, I'm really responsible for the long-term future of Nintendo as well, so I would never think about providing our precious resources for other platforms at all."

Iwata explained that the key to Nintendo's success was how its games and consoles supported one another and that that symbiosis should be valued about a short-term fix.

"What I believe is that Nintendo is a very unique company, because it does its business by designing and introducing people to hardware and software - by integrating them, we can be unique," he said. "And because we have hardware and software developers in the same building, they stimulate each other. And those kinds of conditions have enabled us to create something that no other companies can create. Those kinds of backgrounds are there behind the fact that such a number of great Nintendo franchises exist, and those great franchises always shine for people around the world."

Source:

gamrreview.com/news/90362/…

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