A brave knight-in-training, the Squire upholds the honor and nobility of his kingdom with every slice of his blade. Building defenses of brute force, the Squire prefers melee weapons as his instruments of justice. Bludgeoning spikes and whirling blades unleash the rage he bestows upon his foes.
The Countess is the counterpart to the Squire, with the same Towers, but with different character abilities, and is currently only available on the PC. Though still favoring brute force melee combat, she can often run circles around her Squire comrades. Her Joust ability allows her to push through enemy lines with unstoppable force, while her Call to Arms ability grants them some added morale.
TOWERS | |||
| NAME | COST | DU | DESCRIPTION |
| Spike Blockade | 30 | 3 | A reinforced blockade that is sure to cause a sharp pain to enemies who touch it. |
| Bouncer Blockade | 40 | 4 | This spiked blockade thrusts enemies back with ferocious force. |
| Harpoon Turret | 80 | 6 | Penetrating its foes, this turret launches deadly arrows that damage rows of enemies at a time. |
| Bowling Ball Turret | 100 | 7 | This stationary turret launches steel balls that bounce off of enemies and surfaces within its sights. |
| Slice N Dice Blockade | 140 | 8 | This monumental blockade takes time to spin up but it quickly cuts down waves of enemies with its whirling blades. |
