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Max Payne 3

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Max Payne 3 - Chapter 12


Max will make a silencer for his pistol and then move into the building. Just follow this path until you come to a room with a couple of thugs tossing bodies into an incinerator. Don't kill them, just follow them. Make sure that you inspect the Gurney. In the next room, you can find some pain killers and at the end will be an Ammo Crate on the floor to inspect. Move forward and then ride the elevator up to the hotel proper.


On the second floor, you'll hear the men talking in the next room. Kill the two of them with your silenced pistol. If you fail, back up will appear and you'll have a fight on your hands. There will be four more enemies in this case. In particular, you should watch for enemies to come up through the door just in the room on the left. After you've cleaned out a little bit, you should check the bathroom floor for part of the Golden RPG. Go through the hole in the wall at the back and then take a right.


Along the right wall will be a hole in the wall with a group of eight enemies on the far side of the room. Try and take a couple out but again, watch for them to flank up the left side and through the doorway. This is a major concern because you can't hit them until they appear and if you are aiming right, the door will be obscured. Once it's marginally safe, go through that doorway and along the outside. You'll have a good angle on them from outside but watch for an enemy rushing you as you get to the corner. Clear out this room and go through the door on the other side. In the hall by a gate will be a yellow button. Hit it to open the gate.


Go into this room and take cover behind the metal cart. Kill the two enemies that come through the hole in the wall on the right. Then head into that room and take cover against the wall on the left. From here, slowly take out the few enemies in the distance and move up to the big hole in the floor. Go to the left and through a doorway. Immediately to your right will be an enemy shooting through a small hole in the wall. Kill him quickly and then turn around. You'll see a part of the Golden FMP next to a cart.


Head back into the room and drop into the hole. This will prompt a couple more enemies to appear on the other side of the hole. Do a Shoot Dodge and take the two out. Climb up the other side of the hole and turn left. Climb out this way and inspect the room to find a wall filled with photos. Inspect the wall of photos for a clue and check on the floor near the right side of the sofa to find Passos' ID Card. Exit the room and go through the other door. An enemy will appear as you try to climb back out of the hole. Kill him and go into the hallway. Immediately take cover behind the cart to your right. There will be three enemies in this hallway. Kill them from this cover and then blast the propane tanks to open the door.


Go through the door and up some stairs. You'll come to another hallway and eventually you will pass a hole in the right wall. Go through the hole and just inside on the right will be part of the Golden RPG. Continue down the hall and go through the wooden door at the end on the right.


We'll rejoin our hero after he climbs an elevator shaft. You'll take cover behind a cart and see three men by a pool, talking. There's also what looks like a rifle next to you but it's a shotgun. You can try and use it on them but it's not going to be too effective at this range. Far to the right in this room is a large corner counter and you'll find part of the Golden FMP G3S behind it. Kill them and then run over to where they were. A group of about six men will come through a hole in the wall at the end of the pool. Use Bullet Time and Shoot Dodge into the pool to take them all out. Go through the hole in the wall to get to a tennis court.


Take cover behind one of the over turned lounge chairs if you can. A group of three men will come through a door on the right side as you cross the court. Take them out and then make your way around the wall to your left. There will be another couple of men here and then a few more inside the building in the distance. From the corner before entering this area, clear near you first and then move up to the metal cart just ahead. Continue pushing up until you get into the room. You'll find about four to five men inside the building. Try to take cover behind one of the low walls in the lounge area. Kill the men in the lounge and then check for the Newspaper Article on the large counter in the room. Head for the doors at the back of the room.


After the cutscene, go through the double doors nearby. Inside the next room, go through and you'll find a room with ammo and explosives at the back. Max will grab some C4 but you can later come in to grab some ammo and Pain Killers too. At the back of this room on a shelf under yellow tape will be receipt you can examine as a clue. Max will plant some C4 and then you need to follow his example. Before you start planting more C4, try to find the couch and table on the right side of the room. Behind the chair is the last part of the Golden FMP GS3.


When you plant C4 on all of the red columns, you'll be attacked by a group of four to six men who come from upstairs. Kill them all and then head through the gate that they left open. Go up the ramp on the other side and you'll be attacked by snipers. You'll grab the sniper rifle automatically. Use it to take out the two snipers and three of their friends. Grab your previous weapon and head through the nearby gate.


You'll come to a room loaded with enemies so it's important that you use Bullet Time, Shoot Dodge and move around a lot until you can find good cover. Find cover quickly and clean up any remaining enemies. In this room, you'll have to plant C4 on each of the red pillars again. Before you do that though, head towards the gate you came in on this level. Enter the area next to it and then out onto the porch to find the last part of the Golden RPG. After you plant C4 on the first pillar, you'll be attacked by a group of about five enemies coming down the hallway. Stay on your toes and you shouldn't have too many problems. Once you've planted C4 on every pillar, you will head outside.


Once the shooting starts, you'll have to use Bullet Time and Shoot Dodge to take out a few guys. There's an achievement for getting a headshot at this point while the building is shaking. It's possible to do early in this fight it's not easy. Go under the bridge and turn right. Take cover at the end as the path turns. A couple of enemies will attack you from the top of the stairs. Kill them quickly and head up the stairs. Make your way across the bridge and kill a couple of enemies as you go. When you get to the end, a group of enemies will attack from the top of the building in front of you.


After you kill a bunch of them, a heavily armored guy will show up on top of the building. He'll have a helmet on. Just keep shooting into his helmet and then hit him in the head to kill him. I don't know if it happens every time but the ground shook right at this point and gave me the achievement.


*Achievement: Sometimes You Get Lucky

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Last updated by ExtremePhobia, 25th June

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Max Payne 3 Walkthrough

Chapter 1

Chapter 2

Chapter 3

Chapter 4

Chapter 5

Chapter 6

Chapter 7

Chapter 8

Chapter 9

Chapter 10

Chapter 11

Chapter 12

Chapter 13

Chapter 14

4.09/5
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Quick Details

Franchise(s)
Max Payne
Developer(s)
Rockstar Vancouver
Publisher(s)
Rockstar Games
Release Dates
PlayStation 3

May 15, 2012

May 18, 2012

May 18, 2012

Xbox 360

May 15, 2012

May 18, 2012

May 18, 2012

Microsoft Windows

May 29, 2012

Jun 1, 2012

Genre Shooter
Sub-Genres(s) Third-Person
Theme(s) Bulletime

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