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Tales of Legendia

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Tales of Legendia - Gameplay

Tales of Legendia handles Traversal similar to past tales and rpgs in general with a heavy emphasis on dungeon and world map traversal. Legendia is notable for not having many towns and very long dungeons as well as a fast travel system that utilizes underground tunnels. 

Battle System

Tales of Legendia uses a modified version of the linear motion battle system. This version of the Tales battle system brings really nothing new to the system besides small modifications such as the ability to dodge past enemies and different ways to execute combos. 

Artes

In the tales series Artes are used to dish out extra damage aside from typical character combos. In general these abilities are learned over the course of the game by leveling and in some cases side events. Moves are usually designated to one button and 4 artes can be mapped Linking these moves with your normal combos is the bread and butter of the Tales series in terms of being offensive. 

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Last updated by Mad55, 29th July

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Quick Details

Franchise(s)
Tales
Developer(s)
Namco
Publisher(s)
Namco
Key People
Yuichiro Sadahiro
Jun Toyada
Release Dates
PlayStation 2

Aug 25, 2005

Feb 7, 2006

Genre Role-Playing

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17 points Mad55

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