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The Bureau: XCOM Declassified

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The Bureau: XCOM Declassified - Development

May 2006 - Irrational Games announced they were hiring for work "on the sequel to one of the best loved PC franchises of all time".

February 2007 - There were rumors about a new X-COM game being developed by Irrational Games.

June 2010 -  XCOM was officially revealed at E3 2010. It was announced as being developed by 2K Australia (now 2K Marin), which had split from Irrational Games, and that it would be a first-person shooter, as opposed to a strategy title.

Mid-2011 - XCOM was completely revamped.

In the intervening years, the game's release was pushed back several times - from 2011, to March 2012, to March 2013, to 2013-2014.

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Last updated by Machina, 7th October

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The Bureau: XCOM Declassified Development

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Quick Details

Franchise(s)
X-COM
Developer(s)
2K Marin
Publisher(s)
2K Games
Release Dates
PlayStation 3

Aug 20, 2013

Aug 23, 2013

TBA

Xbox 360

Aug 20, 2013

Aug 23, 2013

TBA

Microsoft Windows

Aug 20, 2013

Aug 23, 2013

TBA

Genre Shooter
Engine(s) Unreal Engine 3

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45 points Machina

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