
Melee attacks and spells can KnockBack foes.
A flashing white line shows the direction any targeted unit will be KnockedBack.
Any unit KnockedBack over a ledge dies instantly.
Units in a Spirit Wall cannot be KnockedBack.

Melee attacks and spells can KnockBack foes.
A flashing white line shows the direction any targeted unit will be KnockedBack.
Any unit KnockedBack over a ledge dies instantly.
Units in a Spirit Wall cannot be KnockedBack.
Last updated by Machina, 31st January
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