
Consumables are items that can be used only once (they get consumed) and offer you temporary stat boosts, drop boosts, restore health and spirit, etc. To use the consumable again, you must get another sample of its type.
Name | Effect |
| S.H.I.E.L.D Med Kit | Restores 100 Health Points and restores 30% HP over 5 seconds. You can only use one of these everry 10 seconds. |
| Dynamic Serum | You gain +10 damage for 20 minutes. |
| Flask of Might | You gain +10% damage for 20 minutes. |
| Stash Summon | Summons a Global Stash for 20 minutes to store your items. Can be found ingame or acquired from the real money store for 50Gs. |
| Vendor Summon | Summons a Vendor for 20 minutes. Can be found ingame or acquired from the real money store. |
| Supergroup Sanction | Allows you to create your own Supergroup (Clan). |
| Experience Boost | Temporary XP boost. When used, it will give +50% XP rate for 1 hour. If stacked, it gives you the following boosts:
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| Rarity Boost | Temporary Rarity Boost boost. When used, it will give +50% Rarity Chance for 1 hour (more Rare items will be dropped by mobs). If stacked, it gives you the following boosts:
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| Retcon Devices | Allows you to reset the Skill Points for a hero. Can be found ingame or acquired from the real money store for 300Gs. |
| Cosmic Key | Allows you and your party to access daily missions and challenges after finishing chapter 8. Can be acquired from the real money store for 100Gs. |
| Crafter Summon | Summons a crafter for 20 minutes. Can be found ingame or acquired from the real money store for 50Gs. |