Adventuring archers use remarkable bows. Instead of a string of gut and leather, their bowstrings are of arcane energy. In place of wooden arrows, they fire arrows of pure willpower. An archer's arrows effortlessly punch through enemy armor, consume foes in fiery energy, and trap them so they can't even flee! Archers deal death from afar. They excel at firing from beyond a foe's retaliation range, and using their escape moves to stay there. They can take the high ground for a better view of the overall battle, pick off foes that flee for help, and deal out damage without pulling aggro from the tanks.
Characteristics
Marksman
An archer strikes hard, fast and from far off. As they level, their arrows diversify, if you're going to have just one trick, putting a hole in someone's head before they see you is a good one.
Sabotage
Archers learn plenty of dirty tricks: slowing targets, stunning them, or fooling them. All the better to sink arrows in their backs.
Armor: Leather
Archers wear light armor so they can take advantage of their speed and mobility. He who fights and runs away needs less healing at the end of the day.
Weapon: Bow
Their weapon is a bow, of course, but it's the broad range of arcane arrows that make the class: piercing arrows, exploding arrows, rapid-fire arrows, poison arrows, arrows that hit multiple enemies in one shot, and more.
Skills
| Level | Skill | Description |
| 1 | Arrow | A basic arrow that's strongest at close range. |
| 1 | Backstep | Quickly dodge back out of harm's way. |
| 2 | Arrow Volley | Lock onto and hit several targets with one shot. |
| 4 | Penetrating Arrow | An arrow that does more damage the longer you charge it, piercing whoever it hits. |
| 6 | Slow Trap | Drags down the movement speed of anyone near it when it goes off. |
| 8 | Close Quarters | Bash an enemy with your bow, potentially stunning it. |
| 10 | Breakaway Bolt | Fire an exploding arrow at your feet, leap clear, and then watch the fireworks. |
| 12 | Retaliate | Leap to your feet while attacking your target. You can use this skill only when knocked down. |
| 14 | Rapid Fire | Quickly fire up to seven arrows off in succession. |
| 15 | Radiant Arrow | A very powerful single shot that does more damage the longer you charge it. |
| 22 | Poison Arrow | Shoot an arrow dripping with lethal poison. Does less damage to far-off targets and other players. |
| 24 | Final Salvo | As a chained skill from Radiant Arrow or Penetrating Arrow, you rapid-fire up to five arrows at whoever's still standing. |
| 26 | Stunning Trap | Set a trap that briefly staggers the victim. The trap lasts for 20 seconds or until triggered. |
| 26 | Incendiary Trap | A magical landmine that blasts anyone near it when it goes off. |
| 30 | Velik's Mark | Mark a single opponent and do extra damage whenever you hit it. |
| 38 | Feign Death | Deceive monsters by pretending to be dead. Resets your aggro and buys you some breathing space. |
| 42 | Web Arrow | Tangle your targets, slowing them down. |
| 48 | Sniper's Eye | Slow down your attacks but greatly increase their damage, especially against other players. |
| 54 | Restraining Arrow | Drag down your opponent's speed and do damage at the same time. |
| 58 | Rain of Arrows | Exactly what it sounds like. Anyone in the area better have a steel umbrella. |