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Godus Designer Jack Attridge Leaves 22Cans

20th April, 0 replies

22Cans, Godus, Peter Molyneux
0

22Cans designer Jack Attridge has left the developer. He was one of the first employees hired by Peter Molyneux when he set up the studio in 2012. Attridge has left so that he can focus on his own ideas as an indie developer.

"Friday was my last day," Attridge told The Gaurdian in an interview. "Me and Peter went on a big 10 mile walk and finally said our goodbyes."

22Cans came under fire in February over stretch goal failures for the game Godus, since the money to develop the game had been raised during a Kickstarter campaign. Things had gotten so bad that Molyneux had stopped talking with the press. Attridge says this was the lowest point for the studio, but he had decided to leave in January:

"It was January that I said to Peter I was looking to leave 22Cans and go off to start my own thing. I was really worried that it might be perceived that I was leaving the studio because of that. It really is a shame because that felt like such a terrible time for us to part ways.

I decided that it was time to go off and try my own thing and I explained my idea to Peter who was really supportive. He was sympathetic and gave me loads of advice, he just did everything he could to help us. He signed a waiver so I could start my own company straight away, and he advised me on running a team and a business."

"While it was so hard to start that conversation after all those years, I think he recognises that it’s time for me to move on," he added. "He even offered to let me develop my new game in his house. While it was a really awkward moment, it has been totally amicable. It would have been a real shame to leave on bad terms."

Source:

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