A while back, Smash Bros. creator Masahiro Sakurai stated that the story mode in Smash Bros. Wii U and 3DS will be different from that in Brawl. He said that instead of a huge, RPG-like story, there would separate stories. To understand this, remember that the game is being developed with the Tekken teams. In Tekken, there was no set story, you played as a character and earned a cutscene at the end. Playstation All-Stars also has a similar story, only with rivals.
Do you think this is a better idea? Should they just stick to the large, have-everybody-join-together type story?
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