During E3, CVG got a chance to have a one-on-one with Bayonetta 2 director Yusuke Hashimoto and discussed the process of working with Nintendo, and perhaps working with Nintendo again:
"I feel that it's important to let your creativity flow and Nintendo has been able to provide us with the freedom to create what we had originally envisioned.
We were able to have a lot of back-and-forth between Platinum Games and Nintendo and they were able to provide objective feedback; 'Maybe that's a little too much', or, 'maybe you should try this'. I feel that was really good and helped push Bayonetta 2 to even higher quality.
We started out with a fundamental freedom, with Nintendo telling us to go and create the game as we saw fit. But as the game started to take shape and we were starting to put all the pieces together, they were able to point out some things that we didn't realise ourselves. That was really helpful for us."
Hashimoto also spoke candidly on the future of the Bayonetta franchise; he stated that he had learned a lot from Nintendo and would like to "nurture [Bayonetta]" and work with Nintendo again.
Bayonetta 2 will release exclusively on Wii U in October 2014. It will be packaged with the original Bayonetta, which will house exclusive Nintendo-themed costumes and special moves relating to characters like Link, Samus, and Princess Peach.
Source:
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